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		<id>http://www.datoolset.net/mw/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jesse+van+Herk</id>
		<title>Dragon Age Toolset Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.datoolset.net/mw/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jesse+van+Herk"/>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/wiki/Special:Contributions/Jesse_van_Herk"/>
		<updated>2026-04-25T09:56:10Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.25.6</generator>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Talk:Main_Page&amp;diff=1749</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Talk:Main_Page&amp;diff=1749"/>
				<updated>2009-07-23T20:31:55Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: Created page with 'Jesse can create discussions!'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jesse can create discussions!&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=GeSHi_highlighting&amp;diff=1181</id>
		<title>GeSHi highlighting</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=GeSHi_highlighting&amp;diff=1181"/>
				<updated>2009-07-16T21:32:00Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GeSHi highlighting allows you to specify blocks of content as a particular programming language and have it highlighted appropriately.  &lt;br /&gt;
&lt;br /&gt;
We have installed syntax highlighting for NWN scripting and DA scripting!  just use either the &amp;quot;dascript&amp;quot; or &amp;quot;nwscript&amp;quot; tags around your code.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' the dascript highlighting is copied/pasted from the nwscript one; we are looking for contributions/improvements to match what is actually in DAscripts!&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
DAscript:&lt;br /&gt;
&amp;lt;dascript&amp;gt;&lt;br /&gt;
void main()&lt;br /&gt;
{&lt;br /&gt;
    SendMessageToPC(GetEnteringObject(), &amp;quot;Hello world&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/dascript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NWScript:&lt;br /&gt;
&amp;lt;nwscript&amp;gt;&lt;br /&gt;
void main()&lt;br /&gt;
{&lt;br /&gt;
    SendMessageToPC(GetEnteringObject(), &amp;quot;Hello world&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nwscript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geshi homepage: http://qbnz.com/highlighter/&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=GeSHi_highlighting&amp;diff=1180</id>
		<title>GeSHi highlighting</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=GeSHi_highlighting&amp;diff=1180"/>
				<updated>2009-07-16T21:31:48Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GeSHi highlighting allows you to specify blocks of content as a particular programming language and have it highlighted appropriately.  &lt;br /&gt;
&lt;br /&gt;
We have installed syntax highlighting for NWN scripting and DA scripting!  just use either the &amp;quot;dascript&amp;quot; or &amp;quot;nwscript&amp;quot; tags around your code.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' the dascript highlighting is copied/pasted from the nwscript one; we are looking for contributions/improvements to match what is actually in DAscripts!&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dascript&amp;gt;&lt;br /&gt;
void main()&lt;br /&gt;
{&lt;br /&gt;
    SendMessageToPC(GetEnteringObject(), &amp;quot;Hello world&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/dascript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nwscript&amp;gt;&lt;br /&gt;
void main()&lt;br /&gt;
{&lt;br /&gt;
    SendMessageToPC(GetEnteringObject(), &amp;quot;Hello world&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/nwscript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geshi homepage: http://qbnz.com/highlighter/&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=GeSHi_highlighting&amp;diff=1179</id>
		<title>GeSHi highlighting</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=GeSHi_highlighting&amp;diff=1179"/>
				<updated>2009-07-16T21:31:31Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: Created page with 'GeSHi highlighting allows you to specify blocks of content as a particular programming language and have it highlighted appropriately.    We have installed syntax highlighting fo...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;GeSHi highlighting allows you to specify blocks of content as a particular programming language and have it highlighted appropriately.  &lt;br /&gt;
&lt;br /&gt;
We have installed syntax highlighting for NWN scripting and DA scripting!  just use either the &amp;quot;dascript&amp;quot; or &amp;quot;nwscript&amp;quot; tags around your code.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' the dascript highlighting is copied/pasted from the nwscript one; we are looking for contributions/improvements to match what is actually in DAscripts!&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;dascript&amp;gt;&lt;br /&gt;
void main()&lt;br /&gt;
{&lt;br /&gt;
    SendMessageToPC(GetEnteringObject(), &amp;quot;Hello world&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/dascript&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Geshi homepage: http://qbnz.com/highlighter/&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Main_Page&amp;diff=1178</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Main_Page&amp;diff=1178"/>
				<updated>2009-07-16T21:28:35Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;big&amp;gt;'''Welcome to the Dragon Age Toolset documentation wiki!'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note: there is a known issue right now preventing some logged-in users from editing. This is being investigated.'''&lt;br /&gt;
&lt;br /&gt;
The documentation for the toolset is still being worked on so some of the material here may be incomplete or somewhat out-of-date. The contents of this site will eventually be refined and released to the general public; if you wish to contribute toward that (either by adding your own material or by highlighting holes) you are most welcome and your efforts will be incorporated into the finished product.&lt;br /&gt;
&lt;br /&gt;
*For general comments, discussion, suggestions, and questions, click the &amp;quot;[[talk:Main Page|Discussion]]&amp;quot; link at the top of the page.&lt;br /&gt;
&lt;br /&gt;
In the meantime the contents of this wiki are covered by non-disclosure agreements, so please don't spread it around beyond this site and the designated private fora.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
== Getting started with the toolset ==&lt;br /&gt;
&lt;br /&gt;
*[[Creating an account]] - how to create an account for this wiki and social.bioware.com&lt;br /&gt;
*[[Installing the toolset]] - how to install, and how to troubleshoot installation problems&lt;br /&gt;
&lt;br /&gt;
*[[Overview of the toolset]] as a whole, giving the general lay of the land.&lt;br /&gt;
*[[Comparisons with other toolkits]] - for users who are familiar with other similar toolkits (eg, the Neverwinter Nights tookit) and would like a brief overview of how the Dragon Age toolkit compares.&lt;br /&gt;
*[[Shortcuts]] - Assorted toolset shortcuts.&lt;br /&gt;
&lt;br /&gt;
*[[Known issues]] with the current version of the toolset&lt;br /&gt;
*[[Common Problems]] - Little things that most people will need to know but that are not necessarily obvious.&lt;br /&gt;
**If you run into a problem that the documentation doesn't cover and that you can't fix, contact toolsetsupport@bioware.com&lt;br /&gt;
&lt;br /&gt;
== Tutorials and how-tos ==&lt;br /&gt;
&lt;br /&gt;
*[[Creating a module]] - The initial structure for the game, see subsequent sections for details on how to fill it out.&lt;br /&gt;
*[[Exporting and running a module]] - How to actually run the adventure you've created.&lt;br /&gt;
&lt;br /&gt;
*[[How-tos]] - short step-by-step guides for accomplishing specific tasks&lt;br /&gt;
*[[Tutorials]] - lengthier documents that are intended to teach the basics of an entire topic area. Some tutorials build on material from previous ones so you may wish to read them sequentially if you're unfamiliar with any of the basics.&lt;br /&gt;
**[[Placeable tutorial]]&lt;br /&gt;
**[[Area tutorial]]&lt;br /&gt;
**[[Item tutorial]]&lt;br /&gt;
**[[Creature tutorial]]&lt;br /&gt;
**[[Conversation tutorial]]&lt;br /&gt;
**[[Scripting tutorial]]&lt;br /&gt;
**[[Cutscene tutorial]]&lt;br /&gt;
**[[Map tutorial]] (also introduces 2DA editing)&lt;br /&gt;
&lt;br /&gt;
==Editing this wiki ==&lt;br /&gt;
&lt;br /&gt;
*The [http://meta.wikimedia.org/wiki/Help:Contents Wiki User's Guide] has information on how to edit this wiki.&lt;br /&gt;
* [[GeSHI highlighting]] is installed, including &amp;quot;nwscript&amp;quot; and &amp;quot;dascript&amp;quot; tags!&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Designer tools ==&lt;br /&gt;
&lt;br /&gt;
*[[Create New Resource]] - The pop-up window that appears when a new resource is created.&lt;br /&gt;
&lt;br /&gt;
*[[Resource palette]] - The central interface for the designer toolset. This article describes all of the various resource properties and the basics of using each type of resource. See [[resource palette]] for a complete listing and information about dealing with resources in general. Some of the more important and commonly used resources include:&lt;br /&gt;
**[[Image:IconArea.png]] [[Area]]s&lt;br /&gt;
**[[Image:IconConversation.png]] [[Conversation]]s&lt;br /&gt;
**[[Image:IconCreature.png]] [[Creature]]s&lt;br /&gt;
**[[Image:IconCutscene.png]] [[Cutscene]]s&lt;br /&gt;
**[[Image:IconItem.png]] [[Item]]s&lt;br /&gt;
**[[Image:IconMerchant.png]] [[Merchant]]s&lt;br /&gt;
**[[Image:IconPlaceable.png]] [[Placeable]]s &lt;br /&gt;
**[[Image:IconPlot.png]] [[Plot]]s&lt;br /&gt;
**[[Image:IconScript.png]] [[Script]]s&lt;br /&gt;
**[[Image:IconStage.png]] [[Stage]]s&lt;br /&gt;
**[[Image:IconTrigger.png]] [[Trigger]]s&lt;br /&gt;
**[[Image:IconSound.png]] [[Sound]]s&lt;br /&gt;
&lt;br /&gt;
*[[String editor]] - A tool that allows quick and easy access to all text that might be presented to the player in the game.&lt;br /&gt;
&lt;br /&gt;
*[[Builder to builder]] - The mechanisms used by the toolset that allow packages of game resources to be shared between multiple collaborating builders. This is not intended for builder to player packaging, a separate system will be added to the toolset for this at a later time.&lt;br /&gt;
&lt;br /&gt;
=== Scripting and 2DAs ===&lt;br /&gt;
&lt;br /&gt;
Scripting in Dragon Age is a very powerful tool; most of the game's rules and AI are done via scripts and can be overridden at a low level.&lt;br /&gt;
&lt;br /&gt;
*[[Script]]ing&lt;br /&gt;
**[[Event]]s - Dragon Age has an event-driven scripting model; this page lists all known events and their functions.&lt;br /&gt;
**[[Effect]]s&lt;br /&gt;
**[[Ability|Abilities]]&lt;br /&gt;
**[[Custom AI]]s&lt;br /&gt;
**[[Script error]]s&lt;br /&gt;
&lt;br /&gt;
*[[Treasure system]]&lt;br /&gt;
&lt;br /&gt;
*[[2DA]] files (2-Dimensional Arrays) contain much of the raw data used by the game. They are generated from Microsoft Excel files. If you want to add new basic creature types, new treasure types, and so forth, you'll need to create new 2DA files.&lt;br /&gt;
&lt;br /&gt;
== Art tools ==&lt;br /&gt;
&lt;br /&gt;
Art resources are files saved separately from the database. They need to be processed by the toolset (posted to local) to be visible to the designer tools and usable in-game.&lt;br /&gt;
&lt;br /&gt;
*[[Level editor]] (note that this is distinct from the [[Area]] editor)&lt;br /&gt;
*[[Morph]]s are generated with the face-morphing tool.&lt;br /&gt;
*[[FMOD]] generates sounds.&lt;br /&gt;
*[[FaceFX]] handles facial expressions and lip-synching.&lt;br /&gt;
*[[Animation blend tree editor]]&lt;br /&gt;
*[[Material editor]]&lt;br /&gt;
*[[VFX editor]]&lt;br /&gt;
**[[VFX list]] lists visual effects in Dragon Age's library.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Technical information ==&lt;br /&gt;
&lt;br /&gt;
The material in this section is about technical features underlying the toolset, not normally important for routine usage.&lt;br /&gt;
&lt;br /&gt;
*[[File types]] - currently just a list of file format extensions.&lt;br /&gt;
&lt;br /&gt;
*[[Database]] - database schema and other related information.&lt;br /&gt;
** [[Database migration]] - instructions for how to update your database when updating your toolset&lt;br /&gt;
** [[Database backup]] - How to back up or restore the EUTS database&lt;br /&gt;
** [[Database sharing]] - How to share a database between two or more developers&lt;br /&gt;
&lt;br /&gt;
*[[Console]] - a window for entering console commands. Caution, some of these are intended to work with an installed copy of the Dragon Age game and will crash the toolset when used in its current state.&lt;br /&gt;
&lt;br /&gt;
*[[Release notes]]&lt;br /&gt;
&lt;br /&gt;
== Third party tools ==&lt;br /&gt;
&lt;br /&gt;
*[[Web Application]] - A sample web application that allows you to search and view scripts, search and view conversations, and translate strings. By Adam Miller.&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=MediaWiki:Sidebar&amp;diff=1124</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=MediaWiki:Sidebar&amp;diff=1124"/>
				<updated>2009-07-08T02:31:47Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* navigation&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** http://social.bioware.com|BioWare Community Site&lt;br /&gt;
** portal-url|portal&lt;br /&gt;
** currentevents-url|currentevents&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=MediaWiki:Sidebar&amp;diff=1123</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=MediaWiki:Sidebar&amp;diff=1123"/>
				<updated>2009-07-08T02:30:25Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: Created page with '* navigation ** mainpage|mainpage-description ** [http://social.bioware.com BioWare Community Site] ** portal-url|portal ** currentevents-url|currentevents ** recentchanges-url|r...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* navigation&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** [http://social.bioware.com BioWare Community Site]&lt;br /&gt;
** portal-url|portal&lt;br /&gt;
** currentevents-url|currentevents&lt;br /&gt;
** recentchanges-url|recentchanges&lt;br /&gt;
** randompage-url|randompage&lt;br /&gt;
** helppage|help&lt;br /&gt;
* SEARCH&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Creating_an_account&amp;diff=1122</id>
		<title>Creating an account</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Creating_an_account&amp;diff=1122"/>
				<updated>2009-07-06T20:07:40Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Creating a Social site account ==&lt;br /&gt;
&lt;br /&gt;
In order to edit pages on this wiki or create projects on the main [http://social.bioware.com social website], you require a user account.  This user account is the same one used in the [[Main_Page|DA toolset]] as well as in the final Dragon Age game build.&lt;br /&gt;
&lt;br /&gt;
Choose the section below that most closely matches your situation.&lt;br /&gt;
&lt;br /&gt;
=== I have a BioWare forums account (username-based) ===&lt;br /&gt;
&lt;br /&gt;
BioWare forums accounts still work for authentication, but the new site requires a few additional details before you can proceed.&lt;br /&gt;
&lt;br /&gt;
* go to: http://social.bioware.com/login.php&lt;br /&gt;
* log in using your BioWare forums username and password&lt;br /&gt;
* follow the instructions to complete the setup of your account&lt;br /&gt;
** most of your personal details will be detected and filled in, including display name&lt;br /&gt;
&lt;br /&gt;
You will then be able to log in in future using either your email address and the new password you choose, or your old BioWare forums credentials.   You will also be able to log into our old forums sites using your email address.&lt;br /&gt;
&lt;br /&gt;
=== I have a BioWare forums account (email address-based) ===&lt;br /&gt;
&lt;br /&gt;
This should be the case if you created your BioWare forums account recently.  You should have been prompted to set up an EA account during that signup.&lt;br /&gt;
&lt;br /&gt;
* go to: http://social.bioware.com/login.php&lt;br /&gt;
* log in using your BioWare forums email address and password&lt;br /&gt;
* follow the instructions to complete the setup of your account&lt;br /&gt;
** most of your personal details will be detected and used automatically without prompting&lt;br /&gt;
&lt;br /&gt;
=== I have an EA account from Spore/etc ===&lt;br /&gt;
&lt;br /&gt;
If you have previously created an EA account through any recent EA game (i.e. Spore, Madden '07, etc), you already have a master account that will work &lt;br /&gt;
&lt;br /&gt;
* go to: http://social.bioware.com/login.php&lt;br /&gt;
* log in using your EA account email address and password&lt;br /&gt;
* follow the instructions to complete the setup of your account&lt;br /&gt;
** most of your personal details will be detected and used automatically without prompting&lt;br /&gt;
&lt;br /&gt;
You will also be able to log into our older forums websites using this account.&lt;br /&gt;
&lt;br /&gt;
=== I do not have either a BioWare forums account or an EA account ===&lt;br /&gt;
&lt;br /&gt;
* go to: http://social.bioware.com/signup.php&lt;br /&gt;
* follow the instructions to create your new account&lt;br /&gt;
** you will be prompted to choose a display name for the website; this must be unique.&lt;br /&gt;
&lt;br /&gt;
=== I have an extranet.bioware.com account ===&lt;br /&gt;
&lt;br /&gt;
Extranet accounts are no longer used.  Forget about it entirely and proceed as per one of the above sections.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
* if you are prompted that the display name is already in use, and it's your own BioWare forums account, you must enter your old BioWare forums password to confirm ownership.&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Creating_an_account&amp;diff=1121</id>
		<title>Creating an account</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Creating_an_account&amp;diff=1121"/>
				<updated>2009-07-06T19:53:20Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: Created page with '== Creating a Social site account ==  In order to edit pages on this wiki or create projects on the main social site, you require a user account.  This user account is the same o...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Creating a Social site account ==&lt;br /&gt;
&lt;br /&gt;
In order to edit pages on this wiki or create projects on the main social site, you require a user account.  This user account is the same one used in the toolset as well as in the final Dragon Age game build.&lt;br /&gt;
&lt;br /&gt;
Choose the section below that most closely matches your situation.&lt;br /&gt;
&lt;br /&gt;
=== I have a BioWare forums account (username-based) ===&lt;br /&gt;
&lt;br /&gt;
BioWare forums accounts still work for authentication, but the new site requires a few additional details before you can proceed.&lt;br /&gt;
&lt;br /&gt;
* go to: http://social.bioware.com/login.php&lt;br /&gt;
* log in using your BioWare forums username and password&lt;br /&gt;
* follow the instructions to complete the setup of your account&lt;br /&gt;
** most of your personal details will be detected and filled in, including display name&lt;br /&gt;
&lt;br /&gt;
You will then be able to log in in future using either your email address and the new password you choose, or your old BioWare forums credentials.   You will also be able to log into our old forums sites using your email address.&lt;br /&gt;
&lt;br /&gt;
=== I have a BioWare forums account (email address-based) ===&lt;br /&gt;
&lt;br /&gt;
This should be the case if you created your BioWare forums account recently.  You should have been prompted to set up an EA account during that signup.&lt;br /&gt;
&lt;br /&gt;
* go to: http://social.bioware.com/login.php&lt;br /&gt;
* log in using your BioWare forums email address and password&lt;br /&gt;
* follow the instructions to complete the setup of your account&lt;br /&gt;
** most of your personal details will be detected and used automatically without prompting&lt;br /&gt;
&lt;br /&gt;
=== I have an EA account from Spore/etc ===&lt;br /&gt;
&lt;br /&gt;
If you have previously created an EA account through any recent EA game (i.e. Spore, Madden '07, etc), you already have a master account that will work &lt;br /&gt;
&lt;br /&gt;
* go to: http://social.bioware.com/login.php&lt;br /&gt;
* log in using your EA account email address and password&lt;br /&gt;
* follow the instructions to complete the setup of your account&lt;br /&gt;
** most of your personal details will be detected and used automatically without prompting&lt;br /&gt;
&lt;br /&gt;
You will also be able to log into our older forums websites using this account.&lt;br /&gt;
&lt;br /&gt;
=== I do not have either a BioWare forums account or an EA account ===&lt;br /&gt;
&lt;br /&gt;
* go to: http://social.bioware.com/signup.php&lt;br /&gt;
* follow the instructions to create your new account&lt;br /&gt;
** you will be prompted to choose a display name for the website; this must be unique.&lt;br /&gt;
&lt;br /&gt;
=== I have an extranet.bioware.com account ===&lt;br /&gt;
&lt;br /&gt;
Extranet accounts are no longer used.  Forget about it entirely and proceed as per one of the above sections.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
* if you are prompted that the display name is already in use, and it's your own BioWare forums account, you must enter your old BioWare forums password to confirm ownership.&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Main_Page&amp;diff=1120</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Main_Page&amp;diff=1120"/>
				<updated>2009-07-06T19:39:57Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: /* Getting started */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;big&amp;gt;'''Welcome to the Dragon Age Toolset documentation wiki!'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The documentation for the toolset is still being worked on so some of the material here may be incomplete or somewhat out-of-date. The contents of this site will eventually be refined and released to the general public; if you wish to contribute toward that (either by adding your own material or by highlighting holes) you are most welcome and your efforts will be incorporated into the finished product.&lt;br /&gt;
&lt;br /&gt;
*For general comments, discussion, suggestions, and questions, click the &amp;quot;[[talk:Main Page|Discussion]]&amp;quot; link at the top of the page.&lt;br /&gt;
&lt;br /&gt;
In the meantime the contents of this wiki are covered by non-disclosure agreements, so please don't spread it around beyond this site and the designated private fora.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&lt;br /&gt;
*[[Creating an account]] - how to create an account for this wiki and social.bioware.com&lt;br /&gt;
*[[Installing the toolset]] - how to install, and how to troubleshoot installation problems&lt;br /&gt;
&lt;br /&gt;
*[[Overview of the toolset]] as a whole, giving the general lay of the land.&lt;br /&gt;
*[[Comparisons with other toolkits]] - for users who are familiar with other similar toolkits (eg, the Neverwinter Nights tookit) and would like a brief overview of how the Dragon Age toolkit compares.&lt;br /&gt;
*[[Shortcuts]] - Assorted toolset shortcuts.&lt;br /&gt;
&lt;br /&gt;
*[[Known issues]] with the current version of the toolset&lt;br /&gt;
*[[Common Problems]] - Little things that most people will need to know but that are not necessarily obvious.&lt;br /&gt;
**If you run into a problem that the documentation doesn't cover and that you can't fix, contact toolsetsupport@bioware.com&lt;br /&gt;
&lt;br /&gt;
*[[Creating a module]] - The initial structure for the game, see subsequent sections for details on how to fill it out.&lt;br /&gt;
*[[Exporting and running a module]] - How to actually run the adventure you've created.&lt;br /&gt;
&lt;br /&gt;
*[[How-tos]] - short step-by-step guides for accomplishing specific tasks&lt;br /&gt;
*[[Tutorials]] - lengthier documents that are intended to teach the basics of an entire topic area. Some tutorials build on material from previous ones so you may wish to read them sequentially if you're unfamiliar with any of the basics.&lt;br /&gt;
**[[Placeable tutorial]]&lt;br /&gt;
**[[Area tutorial]]&lt;br /&gt;
**[[Item tutorial]]&lt;br /&gt;
**[[Creature tutorial]]&lt;br /&gt;
**[[Conversation tutorial]]&lt;br /&gt;
**[[Scripting tutorial]]&lt;br /&gt;
**[[Cutscene tutorial]]&lt;br /&gt;
**[[Map tutorial]] (also introduces 2DA editing)&lt;br /&gt;
&lt;br /&gt;
*The [http://meta.wikimedia.org/wiki/Help:Contents Wiki User's Guide] has information on how to edit this wiki.&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Designer tools ==&lt;br /&gt;
&lt;br /&gt;
*[[Resource palette]] - The central interface for the designer toolset. This article describes all of the various resource properties and the basics of using each type of resource. See [[resource palette]] for a complete listing and information about dealing with resources in general. Some of the more important and commonly used resources include:&lt;br /&gt;
**[[Image:IconArea.png]] [[Area]]s&lt;br /&gt;
**[[Image:IconConversation.png]] [[Conversation]]s&lt;br /&gt;
**[[Image:IconCreature.png]] [[Creature]]s&lt;br /&gt;
**[[Image:IconCutscene.png]] [[Cutscene]]s&lt;br /&gt;
**[[Image:IconItem.png]] [[Item]]s&lt;br /&gt;
**[[Image:IconMerchant.png]] [[Merchant]]s&lt;br /&gt;
**[[Image:IconPlaceable.png]] [[Placeable]]s &lt;br /&gt;
**[[Image:IconPlot.png]] [[Plot]]s&lt;br /&gt;
**[[Image:IconScript.png]] [[Script]]s&lt;br /&gt;
**[[Image:IconStage.png]] [[Stage]]s&lt;br /&gt;
**[[Image:IconTrigger.png]] [[Trigger]]s&lt;br /&gt;
**[[Image:IconSound.png]] [[Sound]]s&lt;br /&gt;
&lt;br /&gt;
*[[String editor]] - A tool that allows quick and easy access to all text that might be presented to the player in the game.&lt;br /&gt;
&lt;br /&gt;
*[[Builder to builder]] - The mechanisms used by the toolset that allow packages of game resources to be shared between multiple collaborating builders. This is not intended for builder to player packaging, a separate system will be added to the toolset for this at a later time.&lt;br /&gt;
&lt;br /&gt;
*[[Create New Resource]] - The pop-up window when a new resource is created.&lt;br /&gt;
&lt;br /&gt;
=== Scripting and 2DAs ===&lt;br /&gt;
&lt;br /&gt;
Scripting in Dragon Age is a very powerful tool; most of the game's rules and AI are done via scripts and can be overridden at a low level.&lt;br /&gt;
&lt;br /&gt;
*[[Script]]ing&lt;br /&gt;
**[[Event]]s - Dragon Age has an event-driven scripting model; this page lists all known events and their functions.&lt;br /&gt;
**[[Effect]]s&lt;br /&gt;
**[[Ability|Abilities]]&lt;br /&gt;
**[[Custom AI]]s&lt;br /&gt;
**[[Script error]]s&lt;br /&gt;
&lt;br /&gt;
*[[Treasure system]]&lt;br /&gt;
&lt;br /&gt;
*[[2DA]] files (2-Dimensional Arrays) contain much of the raw data used by the game. They are generated from Microsoft Excel files. If you want to add new basic creature types, new treasure types, and so forth, you'll need to create new 2DA files.&lt;br /&gt;
&lt;br /&gt;
== Art tools ==&lt;br /&gt;
&lt;br /&gt;
Art resources are files saved separately from the database. They need to be processed by the toolset (posted to local) to be visible to the designer tools and usable in-game.&lt;br /&gt;
&lt;br /&gt;
*[[Level editor]] (note that this is distinct from the [[Area]] editor)&lt;br /&gt;
*[[Morph]]s are generated with the face-morphing tool.&lt;br /&gt;
*[[FMOD]] generates sounds.&lt;br /&gt;
*[[FaceFX]] handles facial expressions and lip-synching.&lt;br /&gt;
*[[Animation blend tree editor]]&lt;br /&gt;
*[[Material editor]]&lt;br /&gt;
*[[VFX editor]]&lt;br /&gt;
**[[VFX list]] lists visual effects in Dragon Age's library.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Technical information ==&lt;br /&gt;
&lt;br /&gt;
The material in this section is about technical features underlying the toolset, not normally important for routine usage.&lt;br /&gt;
&lt;br /&gt;
*[[File types]] - currently just a list of file format extensions.&lt;br /&gt;
&lt;br /&gt;
*[[Database]] - database schema and other related information.&lt;br /&gt;
** [[Database migration]] - instructions for how to update your database when updating your toolset&lt;br /&gt;
** [[Database backup]] - How to back up or restore the EUTS database&lt;br /&gt;
** [[Database sharing]] - How to share a database between two or more developers&lt;br /&gt;
&lt;br /&gt;
*[[Console]] - a window for entering console commands. Caution, some of these are intended to work with an installed copy of the Dragon Age game and will crash the toolset when used in its current state.&lt;br /&gt;
&lt;br /&gt;
*[[Release notes]]&lt;br /&gt;
&lt;br /&gt;
== Third party tools ==&lt;br /&gt;
&lt;br /&gt;
*[[Web Application]] - A sample web application that allows you to search and view scripts, search and view conversations, and translate strings. By Adam Miller.&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=File:Ea-logo-black-circle-sm.png&amp;diff=233</id>
		<title>File:Ea-logo-black-circle-sm.png</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=File:Ea-logo-black-circle-sm.png&amp;diff=233"/>
				<updated>2009-07-02T19:47:23Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Main_Page&amp;diff=27</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Main_Page&amp;diff=27"/>
				<updated>2009-06-26T20:13:06Z</updated>
		
		<summary type="html">&lt;p&gt;Jesse van Herk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;'''This is the DA TOOLSET main page.'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.&lt;br /&gt;
&lt;br /&gt;
*[[Area]]&lt;br /&gt;
&lt;br /&gt;
[[new page]]&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]&lt;br /&gt;
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]&lt;br /&gt;
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]&lt;br /&gt;
sdfasdf&lt;br /&gt;
&lt;br /&gt;
I can edit, in PROD!~!!&lt;/div&gt;</summary>
		<author><name>Jesse van Herk</name></author>	</entry>

	</feed>