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		<id>http://www.datoolset.net/mw/index.php?action=history&amp;feed=atom&amp;title=Demo_module</id>
		<title>Demo module - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://www.datoolset.net/mw/index.php?action=history&amp;feed=atom&amp;title=Demo_module"/>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Demo_module&amp;action=history"/>
		<updated>2026-04-16T05:06:22Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.6</generator>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=10391&amp;oldid=prev</id>
		<title>BryanDerksen: There's actually more than one interactive placeable in the demo - a lever, a barrel, a chest, a door, and two area transitions come to mind. The lever's just the most obvious.</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=10391&amp;oldid=prev"/>
				<updated>2010-01-27T17:23:52Z</updated>
		
		<summary type="html">&lt;p&gt;There&amp;#039;s actually more than one interactive placeable in the demo - a lever, a barrel, a chest, a door, and two area transitions come to mind. The lever&amp;#039;s just the most obvious.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:23, 27 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The toolset comes with a simple little &amp;quot;demo&amp;quot; module pre-loaded into its database. This module isn't a great work of literature but is instead intended to show off a few of the basic features that most real adventures are going to have in them. It includes a simple introductory cutscene, some dialogue, plots and quests, triggers, combat, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;interactive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;placeable &lt;/del&gt;and a script-triggered visual effect.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The toolset comes with a simple little &amp;quot;demo&amp;quot; module pre-loaded into its database. This module isn't a great work of literature but is instead intended to show off a few of the basic features that most real adventures are going to have in them. It includes a simple introductory cutscene, some dialogue, plots and quests, triggers, combat, interactive &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;placeables &lt;/ins&gt;and a script-triggered visual effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To export and play it, follow the following steps.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To export and play it, follow the following steps.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BryanDerksen</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=10356&amp;oldid=prev</id>
		<title>Eshme at 06:59, 27 January 2010</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=10356&amp;oldid=prev"/>
				<updated>2010-01-27T06:59:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:59, 27 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The toolset comes with a simple little &amp;quot;demo&amp;quot; module pre-loaded into its database. This module isn't a great work of literature but is instead intended to show off a few of the basic features that most real adventures are going to have in them. It includes a simple introductory cutscene, some dialogue, plots and quests, triggers, combat, a interactive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;placeables &lt;/del&gt;and a script-triggered visual effect.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The toolset comes with a simple little &amp;quot;demo&amp;quot; module pre-loaded into its database. This module isn't a great work of literature but is instead intended to show off a few of the basic features that most real adventures are going to have in them. It includes a simple introductory cutscene, some dialogue, plots and quests, triggers, combat, a interactive &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;placeable &lt;/ins&gt;and a script-triggered visual effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To export and play it, follow the following steps.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To export and play it, follow the following steps.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Switch to the &amp;quot;Demo&amp;quot; module via Files -&amp;gt; Manage Modules&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Switch to the &amp;quot;Demo&amp;quot; module via Files -&amp;gt; Manage Modules&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The resources for the adventure are all contained in the &amp;quot;Demo&amp;quot; folder.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The resources for the adventure are all contained in the &amp;quot;Demo&amp;quot; folder &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of the [[Resource palette]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*If you want to have voice over and face FX, you'll need to generate these for the module's [[conversation]]s. This is optional, but the NPCs will just stare silently at the player during conversations if you don't.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*If you want to have voice over and face FX, you'll need to generate these for the module's [[conversation]]s. This is optional, but the NPCs will just stare silently at the player during conversations if you don't.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Select the conversations view in the palette window ([[File:IconConversation.png]]). There are four conversations in two subdirectories; demo100cr_barkeep, demo200ar_confrontation, demo200cr_bandit, and demo200cr_patrons. Double-click on each of them to open them up (you don't need to check them out).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Select the conversations view in the palette window ([[File:IconConversation.png]]). There are four conversations in two subdirectories; demo100cr_barkeep, demo200ar_confrontation, demo200cr_bandit, and demo200cr_patrons. Double-click on each of them to open them up (you don't need to check them out).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eshme</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=8970&amp;oldid=prev</id>
		<title>Apolyon6k at 22:55, 23 December 2009</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=8970&amp;oldid=prev"/>
				<updated>2009-12-23T22:55:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:55, 23 December 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you start up the game there should now be a &amp;quot;Demo&amp;quot; entry under the &amp;quot;Other Campaigns&amp;quot; menu option.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you start up the game there should now be a &amp;quot;Demo&amp;quot; entry under the &amp;quot;Other Campaigns&amp;quot; menu option.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[category:tutorials]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Apolyon6k</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=7462&amp;oldid=prev</id>
		<title>Emunk at 05:28, 7 November 2009</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=7462&amp;oldid=prev"/>
				<updated>2009-11-07T05:28:20Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:28, 7 November 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*If you want to have voice over and face FX, you'll need to generate these for the module's [[conversation]]s. This is optional, but the NPCs will just stare silently at the player during conversations if you don't.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*If you want to have voice over and face FX, you'll need to generate these for the module's [[conversation]]s. This is optional, but the NPCs will just stare silently at the player during conversations if you don't.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Select the conversations view in the palette window ([[File:IconConversation.png]]). There are four conversations in two subdirectories; demo100cr_barkeep, demo200ar_confrontation, demo200cr_bandit, and demo200cr_patrons. Double-click on each of them to open them up (you don't need to check them out).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Select the conversations view in the palette window ([[File:IconConversation.png]]). There are four conversations in two subdirectories; demo100cr_barkeep, demo200ar_confrontation, demo200cr_bandit, and demo200cr_patrons. Double-click on each of them to open them up (you don't need to check them out).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**For each of them in turn go to the &amp;quot;Tools&amp;quot; menu to first select &amp;quot;Generate VO&amp;quot; ([[Media:Conversation generate VO.png|see here for a screenshot]]) and then once that's finished select &amp;quot;Generate FaceFX&amp;quot; ([[Media:Conversation generate FaceFX.png|see here for a screenshot]]). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sake &lt;/del&gt;sure the conversation's root is selected in each case, this will cause the toolset to generate VO and FaceFX for all of the lines.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**For each of them in turn go to the &amp;quot;Tools&amp;quot; menu to first select &amp;quot;Generate VO&amp;quot; ([[Media:Conversation generate VO.png|see here for a screenshot]]) and then once that's finished select &amp;quot;Generate FaceFX&amp;quot; ([[Media:Conversation generate FaceFX.png|see here for a screenshot]]). &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Make &lt;/ins&gt;sure the conversation's root is selected in each case, this will cause the toolset to generate VO and FaceFX for all of the lines.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Switch the palette view to [[File:IconAll.png]]. Right-click on the &amp;quot;Demo&amp;quot; directory and, under the &amp;quot;Export&amp;quot; submenu, select &amp;quot;export without dependent resources&amp;quot; (since all of the adventure's resources are stored in the Demo directory you shouldn't need to export with dependencies in order to get everything).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Switch the palette view to [[File:IconAll.png]]. Right-click on the &amp;quot;Demo&amp;quot; directory and, under the &amp;quot;Export&amp;quot; submenu, select &amp;quot;export without dependent resources&amp;quot; (since all of the adventure's resources are stored in the Demo directory you shouldn't need to export with dependencies in order to get everything).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you start up the game there should now be a &amp;quot;Demo&amp;quot; entry under the &amp;quot;Other Campaigns&amp;quot; menu option.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you start up the game there should now be a &amp;quot;Demo&amp;quot; entry under the &amp;quot;Other Campaigns&amp;quot; menu option.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Emunk</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=7444&amp;oldid=prev</id>
		<title>BryanDerksen: links to screenshots</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=7444&amp;oldid=prev"/>
				<updated>2009-11-07T00:47:02Z</updated>
		
		<summary type="html">&lt;p&gt;links to screenshots&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:47, 7 November 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*If you want to have voice over and face FX, you'll need to generate these for the module's [[conversation]]s. This is optional, but the NPCs will just stare silently at the player during conversations if you don't.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*If you want to have voice over and face FX, you'll need to generate these for the module's [[conversation]]s. This is optional, but the NPCs will just stare silently at the player during conversations if you don't.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Select the conversations view in the palette window ([[File:IconConversation.png]]). There are four conversations in two subdirectories; demo100cr_barkeep, demo200ar_confrontation, demo200cr_bandit, and demo200cr_patrons. Double-click on each of them to open them up (you don't need to check them out).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Select the conversations view in the palette window ([[File:IconConversation.png]]). There are four conversations in two subdirectories; demo100cr_barkeep, demo200ar_confrontation, demo200cr_bandit, and demo200cr_patrons. Double-click on each of them to open them up (you don't need to check them out).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**For each of them in turn go to the &amp;quot;Tools&amp;quot; menu to first select &amp;quot;Generate VO&amp;quot; and then once that's finished select &amp;quot;Generate FaceFX&amp;quot;. Sake sure the conversation's root is selected in each case, this will cause the toolset to generate VO and FaceFX for all of the lines.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**For each of them in turn go to the &amp;quot;Tools&amp;quot; menu to first select &amp;quot;Generate VO&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;([[Media:Conversation generate VO.png|see here for a screenshot]]) &lt;/ins&gt;and then once that's finished select &amp;quot;Generate FaceFX&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;([[Media:Conversation generate FaceFX.png|see here for a screenshot]])&lt;/ins&gt;. Sake sure the conversation's root is selected in each case, this will cause the toolset to generate VO and FaceFX for all of the lines.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Switch the palette view to [[File:IconAll.png]]. Right-click on the &amp;quot;Demo&amp;quot; directory and, under the &amp;quot;Export&amp;quot; submenu, select &amp;quot;export without dependent resources&amp;quot; (since all of the adventure's resources are stored in the Demo directory you shouldn't need to export with dependencies in order to get everything).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Switch the palette view to [[File:IconAll.png]]. Right-click on the &amp;quot;Demo&amp;quot; directory and, under the &amp;quot;Export&amp;quot; submenu, select &amp;quot;export without dependent resources&amp;quot; (since all of the adventure's resources are stored in the Demo directory you shouldn't need to export with dependencies in order to get everything).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you start up the game there should now be a &amp;quot;Demo&amp;quot; entry under the &amp;quot;Other Campaigns&amp;quot; menu option.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When you start up the game there should now be a &amp;quot;Demo&amp;quot; entry under the &amp;quot;Other Campaigns&amp;quot; menu option.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BryanDerksen</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=7407&amp;oldid=prev</id>
		<title>BryanDerksen: a quick how-to get the demo module running.</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=Demo_module&amp;diff=7407&amp;oldid=prev"/>
				<updated>2009-11-06T18:30:09Z</updated>
		
		<summary type="html">&lt;p&gt;a quick how-to get the demo module running.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The toolset comes with a simple little &amp;quot;demo&amp;quot; module pre-loaded into its database. This module isn't a great work of literature but is instead intended to show off a few of the basic features that most real adventures are going to have in them. It includes a simple introductory cutscene, some dialogue, plots and quests, triggers, combat, a interactive placeables and a script-triggered visual effect.&lt;br /&gt;
&lt;br /&gt;
To export and play it, follow the following steps.&lt;br /&gt;
&lt;br /&gt;
*Switch to the &amp;quot;Demo&amp;quot; module via Files -&amp;gt; Manage Modules&lt;br /&gt;
*The resources for the adventure are all contained in the &amp;quot;Demo&amp;quot; folder.&lt;br /&gt;
*If you want to have voice over and face FX, you'll need to generate these for the module's [[conversation]]s. This is optional, but the NPCs will just stare silently at the player during conversations if you don't.&lt;br /&gt;
** Select the conversations view in the palette window ([[File:IconConversation.png]]). There are four conversations in two subdirectories; demo100cr_barkeep, demo200ar_confrontation, demo200cr_bandit, and demo200cr_patrons. Double-click on each of them to open them up (you don't need to check them out).&lt;br /&gt;
**For each of them in turn go to the &amp;quot;Tools&amp;quot; menu to first select &amp;quot;Generate VO&amp;quot; and then once that's finished select &amp;quot;Generate FaceFX&amp;quot;. Sake sure the conversation's root is selected in each case, this will cause the toolset to generate VO and FaceFX for all of the lines.&lt;br /&gt;
*Switch the palette view to [[File:IconAll.png]]. Right-click on the &amp;quot;Demo&amp;quot; directory and, under the &amp;quot;Export&amp;quot; submenu, select &amp;quot;export without dependent resources&amp;quot; (since all of the adventure's resources are stored in the Demo directory you shouldn't need to export with dependencies in order to get everything).&lt;br /&gt;
&lt;br /&gt;
When you start up the game there should now be a &amp;quot;Demo&amp;quot; entry under the &amp;quot;Other Campaigns&amp;quot; menu option.&lt;/div&gt;</summary>
		<author><name>BryanDerksen</name></author>	</entry>

	</feed>