<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://www.datoolset.net/mw/index.php?action=history&amp;feed=atom&amp;title=UI_Tutorial_%28draft%29</id>
		<title>UI Tutorial (draft) - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://www.datoolset.net/mw/index.php?action=history&amp;feed=atom&amp;title=UI_Tutorial_%28draft%29"/>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;action=history"/>
		<updated>2026-04-14T22:39:45Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.6</generator>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16470&amp;oldid=prev</id>
		<title>Obadiah: /* Getting Information From The Engine */</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16470&amp;oldid=prev"/>
				<updated>2011-07-14T01:35:51Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Getting Information From The Engine&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:35, 14 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L167&quot; &gt;Line 167:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 167:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Getting Information From The Engine ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Getting Information From The Engine ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found at [[ActionScript:ExternalCommands|External Commands]]. Of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aprticular &lt;/del&gt;interest is [[ActionScript:ExternalCommands.GetValue|GetValue]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found at [[ActionScript:ExternalCommands|External Commands]]. Of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;particular &lt;/ins&gt;interest is [[ActionScript:ExternalCommands.GetValue|GetValue]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Issues displaying custom MovieClip subclasses ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Issues displaying custom MovieClip subclasses ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Obadiah</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16116&amp;oldid=prev</id>
		<title>FollowTheGourd: /* Bugs and getting sources to compile */</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16116&amp;oldid=prev"/>
				<updated>2011-05-08T16:28:11Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Bugs and getting sources to compile&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:28, 8 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L141&quot; &gt;Line 141:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 141:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can first get the open source FlashDevelop IDE which comes with MTASC and the standard Flash library. If you have the SWFs and the ActionScript *.as files, then what you can do is create an empty ActionScript 2 project, in the project settings turn off &amp;quot;use main entry point&amp;quot; and under the project &amp;quot;injection&amp;quot; tab, point it to the SWF you want to update with your new ActionScript.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can first get the open source FlashDevelop IDE which comes with MTASC and the standard Flash library. If you have the SWFs and the ActionScript *.as files, then what you can do is create an empty ActionScript 2 project, in the project settings turn off &amp;quot;use main entry point&amp;quot; and under the project &amp;quot;injection&amp;quot; tab, point it to the SWF you want to update with your new ActionScript.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You'll also want to update the project classpaths to point to your game's ActionScript library. Just in my experience, there seem to be some properties on some of the standard classes that would normally prevent the script from compiling - but in that case what you can do is modify the so-called intrinsic files to let the compiler know about them. E.g., you can add needed function and var declarations to the intrinsic class interfaces under C:\Program Files\FlashDevelop\Tools\mtasc. The nice thing about ActionScript and intrinsics is that you don't even need to know the values of these &amp;quot;missing&amp;quot; properties or functions if they're basically defined in the runtime environment. E.g., Mouse.LEFT isn't standard Flash, but if you edit Mouse.as and add '''static var LEFT;''' to the intrinsic class definition, then you're good to go, as the value gets looked up during execution like a dictionary value (in fact, Mouse[&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;left&lt;/del&gt;&amp;quot;] should yield the same result).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You'll also want to update the project classpaths to point to your game's ActionScript library. Just in my experience, there seem to be some properties on some of the standard classes that would normally prevent the script from compiling - but in that case what you can do is modify the so-called intrinsic files to let the compiler know about them. E.g., you can add needed function and var declarations to the intrinsic class interfaces under C:\Program Files\FlashDevelop\Tools\mtasc. The nice thing about ActionScript and intrinsics is that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(unless used as a case value in a switch-statement) &lt;/ins&gt;you don't even need to know the values of these &amp;quot;missing&amp;quot; properties or functions if they're basically defined in the runtime environment. E.g., Mouse.LEFT isn't standard Flash, but if you edit Mouse.as and add '''static var LEFT;''' to the intrinsic class definition, then you're good to go, as the value gets looked up during execution like a dictionary value (in fact, Mouse[&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;LEFT&lt;/ins&gt;&amp;quot;] should yield the same result).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also if you press Ctrl+J you'll get the type explorer where you can right click on a folder (that you've added to your classpath) and select &amp;quot;convert to intrinsic&amp;quot;. So this way you only need to compile the actual *.as file you're making changes to and keep the others around as intrinsics. Using the IDE's SWF injection I mentioned above will make it so you don't have to worry about recompiling everything.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also if you press Ctrl+J you'll get the type explorer where you can right click on a folder (that you've added to your classpath) and select &amp;quot;convert to intrinsic&amp;quot;. So this way you only need to compile the actual *.as file you're making changes to and keep the others around as intrinsics. Using the IDE's SWF injection I mentioned above will make it so you don't have to worry about recompiling everything.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L165&quot; &gt;Line 165:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 165:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDIT: Here's a bug with Trillix I noticed, but they said it'll be fixed soon: if you have &amp;quot;var foo = this&amp;quot; and if a register is used for 'foo', then Trillix doesn't properly initialize the register... but instead just uses 'this' everywhere else. This causes problems if you needed that variable to choose between using 'this' and possibly another object. E.g., &amp;quot;var obj = this; if (something) { obj = someOtherObject; } someFunc.doIt(obj);&amp;quot; only works as long as &amp;quot;obj&amp;quot; is stored as a variable and not a register, which is up to the original compiler. In reply, they mentioned that you could work around that issue by turning off the &amp;quot;ActionScript 'Recover arguments' names&amp;quot; setting, which makes it a bit more difficult to keep track of function arguments, so it's less than ideal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDIT: Here's a bug with Trillix I noticed, but they said it'll be fixed soon: if you have &amp;quot;var foo = this&amp;quot; and if a register is used for 'foo', then Trillix doesn't properly initialize the register... but instead just uses 'this' everywhere else. This causes problems if you needed that variable to choose between using 'this' and possibly another object. E.g., &amp;quot;var obj = this; if (something) { obj = someOtherObject; } someFunc.doIt(obj);&amp;quot; only works as long as &amp;quot;obj&amp;quot; is stored as a variable and not a register, which is up to the original compiler. In reply, they mentioned that you could work around that issue by turning off the &amp;quot;ActionScript 'Recover arguments' names&amp;quot; setting, which makes it a bit more difficult to keep track of function arguments, so it's less than ideal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Getting Information From The Engine ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Getting Information From The Engine ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found at [[ActionScript:ExternalCommands|External Commands]]. Of aprticular interest is [[ActionScript:ExternalCommands.GetValue|GetValue]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found at [[ActionScript:ExternalCommands|External Commands]]. Of aprticular interest is [[ActionScript:ExternalCommands.GetValue|GetValue]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FollowTheGourd</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16113&amp;oldid=prev</id>
		<title>Sunjammer: /* Getting Information From The Engine */ Converted URL to WikiLinks</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16113&amp;oldid=prev"/>
				<updated>2011-05-03T22:44:26Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Getting Information From The Engine: &lt;/span&gt; Converted URL to WikiLinks&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:44, 3 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L166&quot; &gt;Line 166:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 166:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDIT: Here's a bug with Trillix I noticed, but they said it'll be fixed soon: if you have &amp;quot;var foo = this&amp;quot; and if a register is used for 'foo', then Trillix doesn't properly initialize the register... but instead just uses 'this' everywhere else. This causes problems if you needed that variable to choose between using 'this' and possibly another object. E.g., &amp;quot;var obj = this; if (something) { obj = someOtherObject; } someFunc.doIt(obj);&amp;quot; only works as long as &amp;quot;obj&amp;quot; is stored as a variable and not a register, which is up to the original compiler. In reply, they mentioned that you could work around that issue by turning off the &amp;quot;ActionScript 'Recover arguments' names&amp;quot; setting, which makes it a bit more difficult to keep track of function arguments, so it's less than ideal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDIT: Here's a bug with Trillix I noticed, but they said it'll be fixed soon: if you have &amp;quot;var foo = this&amp;quot; and if a register is used for 'foo', then Trillix doesn't properly initialize the register... but instead just uses 'this' everywhere else. This causes problems if you needed that variable to choose between using 'this' and possibly another object. E.g., &amp;quot;var obj = this; if (something) { obj = someOtherObject; } someFunc.doIt(obj);&amp;quot; only works as long as &amp;quot;obj&amp;quot; is stored as a variable and not a register, which is up to the original compiler. In reply, they mentioned that you could work around that issue by turning off the &amp;quot;ActionScript 'Recover arguments' names&amp;quot; setting, which makes it a bit more difficult to keep track of function arguments, so it's less than ideal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Getting Information From The Engine ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Getting Information From The Engine ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found at [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://social.bioware.com/wiki/datoolset/index.php/&lt;/del&gt;ActionScript:ExternalCommands External Commands]. Of aprticular interest is [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://social.bioware.com/wiki/datoolset/index.php/&lt;/del&gt;ActionScript:ExternalCommands.GetValue GetValue]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found at [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;ActionScript:ExternalCommands&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/ins&gt;External Commands&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;]. Of aprticular interest is [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;ActionScript:ExternalCommands.GetValue&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|&lt;/ins&gt;GetValue&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Issues displaying custom MovieClip subclasses ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Issues displaying custom MovieClip subclasses ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sunjammer</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16112&amp;oldid=prev</id>
		<title>Blu3jack: /* Introduction */</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16112&amp;oldid=prev"/>
				<updated>2011-05-03T03:45:07Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Introduction&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:45, 3 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This means they use the older ActionScript 2.0, which you can find some learning resources on here [http://download.macromedia.com/pub/documentation/en/flash/fl8/fl8_learning_as2.pdf fl8_learning_as2.pdf] and here [http://livedocs.adobe.com/flash/9.0/main/flash_as2_learning.pdf flash_as2_learning.pdf], among other places scattered on the web. You can download the API reference, but a decent online location is [http://flash-reference.icod.de/ here] (faster than Adobe's site I find).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This means they use the older ActionScript 2.0, which you can find some learning resources on here [http://download.macromedia.com/pub/documentation/en/flash/fl8/fl8_learning_as2.pdf fl8_learning_as2.pdf] and here [http://livedocs.adobe.com/flash/9.0/main/flash_as2_learning.pdf flash_as2_learning.pdf], among other places scattered on the web. You can download the API reference, but a decent online location is [http://flash-reference.icod.de/ here] (faster than Adobe's site I find).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For it to work in game, the U.I. element must saved using the name of an existing U.I. file, as the engine will only run U.I. elements it is expecting. You can, however, leave the file extension as .swf and it will still run.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For it to work in game, the U.I. element must &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/ins&gt;saved using the name of an existing U.I. file, as the engine will only run U.I. elements it is expecting. You can, however, leave the file extension as .swf and it will still run.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Other information sources ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Other information sources ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Blu3jack</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16076&amp;oldid=prev</id>
		<title>Blu3jack: /* Getting Information From The Engine */</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16076&amp;oldid=prev"/>
				<updated>2011-04-18T04:01:37Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Getting Information From The Engine&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:01, 18 April 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L166&quot; &gt;Line 166:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 166:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDIT: Here's a bug with Trillix I noticed, but they said it'll be fixed soon: if you have &amp;quot;var foo = this&amp;quot; and if a register is used for 'foo', then Trillix doesn't properly initialize the register... but instead just uses 'this' everywhere else. This causes problems if you needed that variable to choose between using 'this' and possibly another object. E.g., &amp;quot;var obj = this; if (something) { obj = someOtherObject; } someFunc.doIt(obj);&amp;quot; only works as long as &amp;quot;obj&amp;quot; is stored as a variable and not a register, which is up to the original compiler. In reply, they mentioned that you could work around that issue by turning off the &amp;quot;ActionScript 'Recover arguments' names&amp;quot; setting, which makes it a bit more difficult to keep track of function arguments, so it's less than ideal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDIT: Here's a bug with Trillix I noticed, but they said it'll be fixed soon: if you have &amp;quot;var foo = this&amp;quot; and if a register is used for 'foo', then Trillix doesn't properly initialize the register... but instead just uses 'this' everywhere else. This causes problems if you needed that variable to choose between using 'this' and possibly another object. E.g., &amp;quot;var obj = this; if (something) { obj = someOtherObject; } someFunc.doIt(obj);&amp;quot; only works as long as &amp;quot;obj&amp;quot; is stored as a variable and not a register, which is up to the original compiler. In reply, they mentioned that you could work around that issue by turning off the &amp;quot;ActionScript 'Recover arguments' names&amp;quot; setting, which makes it a bit more difficult to keep track of function arguments, so it's less than ideal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Getting Information From The Engine ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Getting Information From The Engine ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;a href = &lt;/del&gt;http://social.bioware.com/wiki/datoolset/index.php/ActionScript:ExternalCommands. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;here &amp;lt;&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at [&lt;/ins&gt;http://social.bioware.com/wiki/datoolset/index.php/ActionScript:ExternalCommands &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;External Commands]&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Of aprticular interest is [http:&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/social.bioware.com/wiki/datoolset/index.php/ActionScript:ExternalCommands.GetValue GetValue]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Issues displaying custom MovieClip subclasses ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Issues displaying custom MovieClip subclasses ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Blu3jack</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16075&amp;oldid=prev</id>
		<title>Blu3jack: /* Getting Information From The Engine */</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16075&amp;oldid=prev"/>
				<updated>2011-04-18T03:59:30Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Getting Information From The Engine&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:59, 18 April 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L166&quot; &gt;Line 166:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 166:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDIT: Here's a bug with Trillix I noticed, but they said it'll be fixed soon: if you have &amp;quot;var foo = this&amp;quot; and if a register is used for 'foo', then Trillix doesn't properly initialize the register... but instead just uses 'this' everywhere else. This causes problems if you needed that variable to choose between using 'this' and possibly another object. E.g., &amp;quot;var obj = this; if (something) { obj = someOtherObject; } someFunc.doIt(obj);&amp;quot; only works as long as &amp;quot;obj&amp;quot; is stored as a variable and not a register, which is up to the original compiler. In reply, they mentioned that you could work around that issue by turning off the &amp;quot;ActionScript 'Recover arguments' names&amp;quot; setting, which makes it a bit more difficult to keep track of function arguments, so it's less than ideal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDIT: Here's a bug with Trillix I noticed, but they said it'll be fixed soon: if you have &amp;quot;var foo = this&amp;quot; and if a register is used for 'foo', then Trillix doesn't properly initialize the register... but instead just uses 'this' everywhere else. This causes problems if you needed that variable to choose between using 'this' and possibly another object. E.g., &amp;quot;var obj = this; if (something) { obj = someOtherObject; } someFunc.doIt(obj);&amp;quot; only works as long as &amp;quot;obj&amp;quot; is stored as a variable and not a register, which is up to the original compiler. In reply, they mentioned that you could work around that issue by turning off the &amp;quot;ActionScript 'Recover arguments' names&amp;quot; setting, which makes it a bit more difficult to keep track of function arguments, so it's less than ideal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Getting Information From The Engine ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Getting Information From The Engine ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/del&gt;http://social.bioware.com/wiki/datoolset/index.php/ActionScript:ExternalCommands&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;a href = &lt;/ins&gt;http://social.bioware.com/wiki/datoolset/index.php/ActionScript:ExternalCommands&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. here &amp;lt;/a&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Issues displaying custom MovieClip subclasses ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Issues displaying custom MovieClip subclasses ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Blu3jack</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16074&amp;oldid=prev</id>
		<title>Blu3jack: /* Making Modifications */</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16074&amp;oldid=prev"/>
				<updated>2011-04-18T03:58:47Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Making Modifications&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:58, 18 April 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L165&quot; &gt;Line 165:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 165:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDIT: Here's a bug with Trillix I noticed, but they said it'll be fixed soon: if you have &amp;quot;var foo = this&amp;quot; and if a register is used for 'foo', then Trillix doesn't properly initialize the register... but instead just uses 'this' everywhere else. This causes problems if you needed that variable to choose between using 'this' and possibly another object. E.g., &amp;quot;var obj = this; if (something) { obj = someOtherObject; } someFunc.doIt(obj);&amp;quot; only works as long as &amp;quot;obj&amp;quot; is stored as a variable and not a register, which is up to the original compiler. In reply, they mentioned that you could work around that issue by turning off the &amp;quot;ActionScript 'Recover arguments' names&amp;quot; setting, which makes it a bit more difficult to keep track of function arguments, so it's less than ideal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;EDIT: Here's a bug with Trillix I noticed, but they said it'll be fixed soon: if you have &amp;quot;var foo = this&amp;quot; and if a register is used for 'foo', then Trillix doesn't properly initialize the register... but instead just uses 'this' everywhere else. This causes problems if you needed that variable to choose between using 'this' and possibly another object. E.g., &amp;quot;var obj = this; if (something) { obj = someOtherObject; } someFunc.doIt(obj);&amp;quot; only works as long as &amp;quot;obj&amp;quot; is stored as a variable and not a register, which is up to the original compiler. In reply, they mentioned that you could work around that issue by turning off the &amp;quot;ActionScript 'Recover arguments' names&amp;quot; setting, which makes it a bit more difficult to keep track of function arguments, so it's less than ideal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Getting Information From The Engine ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is possible to get information from the engine using the ExternalCommands class. More on this class can be found at http://social.bioware.com/wiki/datoolset/index.php/ActionScript:ExternalCommands&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Issues displaying custom MovieClip subclasses ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Issues displaying custom MovieClip subclasses ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Blu3jack</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16073&amp;oldid=prev</id>
		<title>Blu3jack: /* Introduction */</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=16073&amp;oldid=prev"/>
				<updated>2011-04-18T03:55:55Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Introduction&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:55, 18 April 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This means they use the older ActionScript 2.0, which you can find some learning resources on here [http://download.macromedia.com/pub/documentation/en/flash/fl8/fl8_learning_as2.pdf fl8_learning_as2.pdf] and here [http://livedocs.adobe.com/flash/9.0/main/flash_as2_learning.pdf flash_as2_learning.pdf], among other places scattered on the web. You can download the API reference, but a decent online location is [http://flash-reference.icod.de/ here] (faster than Adobe's site I find).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This means they use the older ActionScript 2.0, which you can find some learning resources on here [http://download.macromedia.com/pub/documentation/en/flash/fl8/fl8_learning_as2.pdf fl8_learning_as2.pdf] and here [http://livedocs.adobe.com/flash/9.0/main/flash_as2_learning.pdf flash_as2_learning.pdf], among other places scattered on the web. You can download the API reference, but a decent online location is [http://flash-reference.icod.de/ here] (faster than Adobe's site I find).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For it to work in game, the U.I. element must saved using the name of an existing U.I. file, as the engine will only run U.I. elements it is expecting. You can, however, leave the file extension as .swf and it will still run.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Other information sources ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Other information sources ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Blu3jack</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=14679&amp;oldid=prev</id>
		<title>FollowTheGourd: /* Other information sources */</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=14679&amp;oldid=prev"/>
				<updated>2010-11-13T02:17:47Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Other information sources&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:17, 13 November 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There's also a long-standing draft article on the profile page here [[User:FollowTheGourd]] about the conversation UI. It could also be ammended to explain things like 800x600 is treated as if it were 1024x768, and that the cutscene bars actually have a negative height if the screen width is much longer than the screen height, as seen with Eyefinity display setups.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There's also a long-standing draft article on the profile page here [[User:FollowTheGourd]] about the conversation UI. It could also be ammended to explain things like 800x600 is treated as if it were 1024x768, and that the cutscene bars actually have a negative height if the screen width is much longer than the screen height, as seen with Eyefinity display setups.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another thing to realize is the game's aspect ratio correction and how one resolution in window mode will get stretched to fill your screen space in fullscreen mode. So then there's a difference between the Stage (Flash term) width and height and the video settings which you can access using the ExternalCommands ActionScript class. The point is that the Stage dimensions are more reliable than the video settings you can retrieve through the ExternalCommands class, although it doesn't stop the quickbar UI file from reading the attribute ''&amp;quot;ClientOptions.VideoOptions.ResolutionWidth&amp;quot;'' from it, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;although &lt;/del&gt;there might be a perfectly good reason for that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;- I haven't really looked too far into why they made that choice other than &lt;/del&gt;the engine notifying the GUI when it changes.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another thing to realize is the game's aspect ratio correction and how one resolution in window mode will get stretched to fill your screen space in fullscreen mode. So then there's a difference between the Stage (Flash term) width and height and the video settings which you can access using the ExternalCommands ActionScript class. The point is that the Stage dimensions are more reliable than the video settings you can retrieve through the ExternalCommands class, although it doesn't stop the quickbar UI file from reading the attribute ''&amp;quot;ClientOptions.VideoOptions.ResolutionWidth&amp;quot;'' from it, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/ins&gt;there might be a perfectly good reason for that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;like &lt;/ins&gt;the engine notifying the GUI when it changes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Toolchain ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Toolchain ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FollowTheGourd</name></author>	</entry>

	<entry>
		<id>http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=14678&amp;oldid=prev</id>
		<title>FollowTheGourd: /* Other information sources */</title>
		<link rel="alternate" type="text/html" href="http://www.datoolset.net/mw/index.php?title=UI_Tutorial_(draft)&amp;diff=14678&amp;oldid=prev"/>
				<updated>2010-11-13T02:16:59Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Other information sources&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:16, 13 November 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L12&quot; &gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There's also a long-standing draft article on the profile page here [[User:FollowTheGourd]] about the conversation UI. It could also be ammended to explain things like 800x600 is treated as if it were 1024x768, and that the cutscene bars actually have a negative height if the screen width is much longer than the screen height, as seen with Eyefinity display setups.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There's also a long-standing draft article on the profile page here [[User:FollowTheGourd]] about the conversation UI. It could also be ammended to explain things like 800x600 is treated as if it were 1024x768, and that the cutscene bars actually have a negative height if the screen width is much longer than the screen height, as seen with Eyefinity display setups.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another thing to realize is the game's aspect ratio correction and how one resolution in window mode will get stretched to fill your screen space in fullscreen mode. So then there's a difference between the Stage (Flash term) width and height and the video settings which you can access using the ExternalCommands ActionScript class. The point is that the Stage dimensions are more reliable than the video settings you can retrieve through the ExternalCommands class, although it doesn't stop the quickbar UI file from reading the attribute ''&amp;quot;ClientOptions.VideoOptions.ResolutionWidth&amp;quot;'' from it, although there might be a perfectly good reason for that - I haven't really looked too far into why they made that choice.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another thing to realize is the game's aspect ratio correction and how one resolution in window mode will get stretched to fill your screen space in fullscreen mode. So then there's a difference between the Stage (Flash term) width and height and the video settings which you can access using the ExternalCommands ActionScript class. The point is that the Stage dimensions are more reliable than the video settings you can retrieve through the ExternalCommands class, although it doesn't stop the quickbar UI file from reading the attribute ''&amp;quot;ClientOptions.VideoOptions.ResolutionWidth&amp;quot;'' from it, although there might be a perfectly good reason for that - I haven't really looked too far into why they made that choice &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other than the engine notifying the GUI when it changes&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Toolchain ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Toolchain ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FollowTheGourd</name></author>	</entry>

	</feed>