Difference between revisions of "EnableWeaponTrail"

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(Generated by Sunjammer's Dragon Age Script Paser)
 
m (looks alright, removing tag)
 
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{{Generated}}
 
 
{{dafunction
 
{{dafunction
 
|name=EnableWeaponTrail
 
|name=EnableWeaponTrail

Latest revision as of 22:28, 9 February 2010

Enables/Disables the weapon trail for a creature

void EnableWeaponTrail(
object oCreature,
int bEnable
);
Parameters:
oCreature
the creature
bEnable
TRUE/FALSE
Returns:

Nothing.

Source:

script.ldf

Description

Enables/Disables the weapon trail for a creature.