Difference between revisions of "WorldMapCompleteRandomEncounter"

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(Generated by Sunjammer's Dragon Age Script Paser)
 
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{{Generated}}
 
 
{{dafunction
 
{{dafunction
 
|name=WorldMapCompleteRandomEncounter
 
|name=WorldMapCompleteRandomEncounter
|brief=Continue traveling on the world map from the location that the random encounter occurred to the location that was previously clicked. Sends the EVENT_TYPE_FINISHED_TRAVEL event when completed.
+
|brief=Continue traveling on the world map from the location that the random encounter occurred to the location that was previously clicked. Sends the [[EVENT_TYPE_FINISHED_TRAVEL]] ([[EVENT TYPE FINISH TRAVEL]]?) event when completed.
 
|returntype=void
 
|returntype=void
 
|returndesc=
 
|returndesc=
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<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
  
[[Category: Uncategorised function]]
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[[Category:Map functions]]

Latest revision as of 23:27, 9 February 2010

Continue traveling on the world map from the location that the random encounter occurred to the location that was previously clicked. Sends the EVENT_TYPE_FINISHED_TRAVEL (EVENT TYPE FINISH TRAVEL?) event when completed.

void WorldMapCompleteRandomEncounter(
);
Parameters:
None
Returns:

Nothing.

Source:

script.ldf