Difference between revisions of "SetRoamRadius"

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(Generated by Sunjammer's Dragon Age Script Paser)
 
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{{dafunction
 
{{dafunction
 
|name=SetRoamRadius
 
|name=SetRoamRadius
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|param1type=object
 
|param1type=object
 
|param1name=oCreature
 
|param1name=oCreature
|param1desc=
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|param1desc=Creature whose roam radius is to be set
 
|param2type=float
 
|param2type=float
 
|param2name=fRadius
 
|param2name=fRadius
|param2desc=
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|param2desc=Value to set the creature's roam radius to
 
|returntype=void
 
|returntype=void
 
|returndesc=
 
|returndesc=
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<!-- This section contains links to articles, functions or constant groups. -->
 
<!-- This section contains links to articles, functions or constant groups. -->
  
[[Category: Uncategorised function]]
+
[[Category: Creature functions]]

Latest revision as of 23:55, 10 February 2010

Sets the roam radius for the creature.

void SetRoamRadius(
object oCreature,
float fRadius
);
Parameters:
oCreature
Creature whose roam radius is to be set
fRadius
Value to set the creature's roam radius to
Returns:

Nothing.

Source:

script.ldf

Description