Difference between revisions of "HeroicPartyStats 2da"
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Latest revision as of 17:23, 3 April 2016
The HeroicPartyStats 2da defines the properties used to track and display the party's collective performance.
The 2da is defined as an m2da in the M2DA_base 2da and has an ID of 270. It can be extended by m2da fragments which have names starting with HeroicPartyStats. It has not been assigned a TABLE_* constant.
Structure
| Column | Type | Description |
|---|---|---|
| ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
| Stat | string | Human Readable statname |
| Type | string | SIMPLE, ATTRIBUTE, DEPLETABLE |
| Min | float | Minimum value possible |
| Max | float | Maximum value possible |
| UIMapping | int | |
| NameStrId | int | |
| DescStrId | int | |
| NonCombatEffect | int | |
| CombatEffect | int | |
| EngineLink | int | See above |
| ToolsetName | string | |
| bShowInToolset | int | |
| Constant | comment | |
| bShowInPartyPicker | int | |
| SortOrder | int | Sorts ascending, negative values allowed |