Difference between revisions of "SetEffectObject"
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Revision as of 16:54, 29 July 2009
This page was generated by Sunjammer's Dragon Age Script Parser.
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Sets the specified float on the effect
- Parameters:
- efEffect
- The effect to set the value on
- nIndex
- The index of the value to set
- oValue
- The value of the value to set
- Returns:
- Returns the modfied effect, returns an invalid effect on error.
- Source:
- script.ldf
Description
Sets the specified object on the effect
Remarks
It should be noted that there is no maximum number of values on an effect, as the array of values on the effect expands as needed.