Difference between revisions of "GetItemDamaged"
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BryanDerksen (Talk | contribs) m (1 revision: Importing auto-generated function articles) |
BryanDerksen (Talk | contribs) (fix missing parameters, add category) |
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{{dafunction | {{dafunction | ||
|name=GetItemDamaged | |name=GetItemDamaged | ||
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|param1type=object | |param1type=object | ||
|param1name=oObject | |param1name=oObject | ||
− | |param1desc= | + | |param1desc=Item to test for damage |
|returntype=int | |returntype=int | ||
− | |returndesc= | + | |returndesc=TRUE if the item is damaged, FALSE if it is not. |
|sourcefile=script.ldf | |sourcefile=script.ldf | ||
|sourcemodule= | |sourcemodule= | ||
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<!-- This section contains links to articles, functions or constant groups. --> | <!-- This section contains links to articles, functions or constant groups. --> | ||
− | [[Category: | + | [[Category:Inventory & equip slot functions]] |
Latest revision as of 22:47, 30 July 2009
Returns whether the item is damaged. Damaged items cannot be used.
- Parameters:
- oObject
- Item to test for damage
- Returns:
- TRUE if the item is damaged, FALSE if it is not.
- Source:
- script.ldf