Difference between revisions of "GetWeaponArmorPenetration"
BryanDerksen (Talk | contribs) m (1 revision: Importing auto-generated function articles) |
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|param1name=oAttacker | |param1name=oAttacker | ||
|param1desc=the creature whose combat interaction data we are querying | |param1desc=the creature whose combat interaction data we are querying | ||
+ | |param1default= | ||
|param2type=object | |param2type=object | ||
|param2name=oTarget | |param2name=oTarget | ||
|param2desc=the target of the attack | |param2desc=the target of the attack | ||
+ | |param2default= | ||
|param3type=int | |param3type=int | ||
|param3name=nRightHandWeapon | |param3name=nRightHandWeapon | ||
|param3desc=TRUE by default, set to FALSE to return the left hand weapon value | |param3desc=TRUE by default, set to FALSE to return the left hand weapon value | ||
+ | |param3default=TRUE | ||
|returntype=float | |returntype=float | ||
|returndesc=Returns the Weapon Armor Penetration from the combat interaction data of oAttacker | |returndesc=Returns the Weapon Armor Penetration from the combat interaction data of oAttacker |
Revision as of 23:28, 31 July 2009
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This function gets the Weapon Armor Penetration from the Combat Interaction data on oAttacker
- Parameters:
- oAttacker
- the creature whose combat interaction data we are querying
- oTarget
- the target of the attack
- nRightHandWeapon
- TRUE by default, set to FALSE to return the left hand weapon value
- Returns:
- Returns the Weapon Armor Penetration from the combat interaction data of oAttacker
- Source:
- script.ldf
Description
This function gets the Weapon Armor Penetration from the Combat Interaction data on oAttacker
See also
GetWeaponArmorPenetration