Difference between revisions of "SetCreatureMoney"
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BryanDerksen (Talk | contribs) m (1 revision: re-import with default parameter value parameters set) |
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|param1name=nCoppers | |param1name=nCoppers | ||
|param1desc=The amount to give, in copper pieces | |param1desc=The amount to give, in copper pieces | ||
+ | |param1default= | ||
|param2type=object | |param2type=object | ||
|param2name=oCreature | |param2name=oCreature | ||
|param2desc=The creature receiving the money | |param2desc=The creature receiving the money | ||
+ | |param2default=OBJECT_SELF | ||
|param3type=int | |param3type=int | ||
|param3name=bNotify | |param3name=bNotify | ||
|param3desc=Notify the player his money amount changed | |param3desc=Notify the player his money amount changed | ||
+ | |param3default=TRUE | ||
|returntype=void | |returntype=void | ||
|returndesc= | |returndesc= |
Latest revision as of 23:33, 31 July 2009
This page was generated by Sunjammer's Dragon Age Script Parser.
The parser extracted and matched all the information required to the best of its ability however the parser relies on the source file, and especially a function's comments, to be correctly formatted. If the source file was not correctly formatted the information presented may be incomplete.
This page should be reviewed by a knowledgeable scripter as it may require updating. If an issue with the source file is identified it should be reported to BioWare.
Please remove the {{Generated}} tag once the page has been confirmed or corrected.
Gives money to a creature
- Parameters:
- nCoppers
- The amount to give, in copper pieces
- oCreature
- The creature receiving the money
- bNotify
- Notify the player his money amount changed
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Gives money to a creature