Difference between revisions of "Injury AddInjury"
From Dragon Age Toolset Wiki
m (Updating parameters, adding category) |
m (Fixing source, adding categories) |
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|param2type = int | |param2type = int | ||
|param2name = nInjury | |param2name = nInjury | ||
| − | |param2desc = Reference to [[ | + | |param2desc = Reference to [[injuries 2da]] |
|param2default = | |param2default = | ||
|returntype = void | |returntype = void | ||
|returndesc = | |returndesc = | ||
|sourcefile = sys_injury | |sourcefile = sys_injury | ||
| − | |sourcemodule = Core Resources | + | |sourcemodule = Core Game Resources |
}} | }} | ||
<!-- == Description == --> | <!-- == Description == --> | ||
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<!-- This section contains links to articles, functions or constant groups. --> | <!-- This section contains links to articles, functions or constant groups. --> | ||
| − | [[Category: | + | [[Category:Creature functions]] |
| + | [[Category:Injury functions]] | ||
Latest revision as of 13:38, 27 March 2012
Add a single injury
- Parameters:
- oCharacter
- The character to add the injury to
- nInjury
- Reference to injuries 2da
- Returns:
- Nothing.
- Source:
- Core Game Resources.sys_injury