Difference between revisions of "ABILITY *"
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BryanDerksen (Talk | contribs) |
m (moved ABILITY INVALID to ABILITY *) |
(No difference)
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Latest revision as of 20:16, 3 August 2011
Constant name | Type | Value | Description | Source |
---|---|---|---|---|
ABILITY_INVALID | int | 0 | script.ldf |
Remarks
There are many other ABILITY_* constants defined in the core scripts. Each skill has four ABILITY_SKILL constants (one for each level of skill), there's an ABILITY_SPELL for each spell, ABILITY_TALENT for talents, ABILITY_TRAIT for inherent traits, etc.