Difference between revisions of "Feature request: Deleting a module"
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Users typically initially create a bunch of test modules that cannot be removed, and forever after clutter up the list of modules. | Users typically initially create a bunch of test modules that cannot be removed, and forever after clutter up the list of modules. | ||
| − | There is a hacky workaround of deleting the module name manually from the database, but it just orphans all the modules resources without removing them from the database. | + | There is a hacky workaround of deleting the module name manually from the database ([[How-tos#Removing_Modules|see here]]), but it just orphans all the modules resources without removing them from the database. |
{{EV|210854|[[User:Allan Smith|Allan Smith]]}} | {{EV|210854|[[User:Allan Smith|Allan Smith]]}} | ||
[[Category:Feature requests]] | [[Category:Feature requests]] | ||
Revision as of 23:38, 21 January 2010
The current toolset does not allow for the deletion of a module that has been created. Users typically initially create a bunch of test modules that cannot be removed, and forever after clutter up the list of modules.
There is a hacky workaround of deleting the module name manually from the database (see here), but it just orphans all the modules resources without removing them from the database.
| This issue has been recorded in BioWare's internal tracking system. Reference number: 210854 -Allan Smith |