Difference between revisions of "Ambient OverrideBehaviour"
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|param3name = fAnimFreq | |param3name = fAnimFreq | ||
|param3desc = The override animation frequency. | |param3desc = The override animation frequency. | ||
− | |param4type = | + | |param4type = |
− | |param4name = | + | |param4name = nOverrideCount |
|param4desc = The number of times the override animation pattern is to be played (-1 for infinite). | |param4desc = The number of times the override animation pattern is to be played (-1 for infinite). | ||
|returntype = | |returntype = |
Revision as of 13:32, 31 January 2011
Overrides a creature's predefined ambient behaviour.
[[ keyword|]] Ambient_OverrideBehaviour(
object oCreature,
[[ keyword|]] nAnimPattern,
float fAnimFreq,
[[ keyword|]] nOverrideCount
);
object oCreature,
[[ keyword|]] nAnimPattern,
float fAnimFreq,
[[ keyword|]] nOverrideCount
);
- Parameters:
- oCreature
- The creature performing the ambient behaviour.
- nAnimPattern
- The override animation pattern (index into ambient_ai.xls).
- fAnimFreq
- The override animation frequency.
- nOverrideCount
- The number of times the override animation pattern is to be played (-1 for infinite).
- Returns:
- [Undocumented]
- Source:
- sys_ambient_h
Description
Overrides the ambient behaviour animation pattern and animation frequency defined by the creature template. -1.0 to play all animations in order