Difference between revisions of "DAMAGE TYPE *"
From Dragon Age Toolset Wiki
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|type = int | |type = int | ||
|value = 6 | |value = 6 | ||
− | |description = | + | |description = According to [[IsDmageAllowed]] in [[effect_damage_h]] this is the only damage type allowed in a cutscene or dialogue |
|sourcefile = 2da_constants_h | |sourcefile = 2da_constants_h | ||
|sourcemodule = Core Game Resources | |sourcemodule = Core Game Resources | ||
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|type = int | |type = int | ||
|value = 7 | |value = 7 | ||
− | |description = | + | |description = Debug |
|sourcefile = 2da_constants_h | |sourcefile = 2da_constants_h | ||
|sourcemodule = Core Game Resources | |sourcemodule = Core Game Resources | ||
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|type = int | |type = int | ||
|value = 8 | |value = 8 | ||
− | |description = | + | |description = |
|sourcefile = 2da_constants_h | |sourcefile = 2da_constants_h | ||
|sourcemodule = Core Game Resources | |sourcemodule = Core Game Resources |
Revision as of 20:28, 30 September 2011
Constant name | Type | Value | Description | Source |
---|---|---|---|---|
DAMAGE_TYPE_INVALID | int | 0 | 2da_constants_h | |
DAMAGE_TYPE_PHYSICAL | int | 1 | 2da_constants_h | |
DAMAGE_TYPE_FIRE | int | 2 | 2da_constants_h | |
DAMAGE_TYPE_COLD | int | 3 | 2da_constants_h | |
DAMAGE_TYPE_ELECTRICITY | int | 4 | 2da_constants_h | |
DAMAGE_TYPE_NATURE | int | 5 | 2da_constants_h | |
DAMAGE_TYPE_PLOT | int | 6 | According to IsDmageAllowed in effect_damage_h this is the only damage type allowed in a cutscene or dialogue | 2da_constants_h |
DAMAGE_TYPE_TBD | int | 7 | Debug | 2da_constants_h |
DAMAGE_TYPE_SPIRIT | int | 8 | 2da_constants_h | |
DAMAGE_TYPE_DOT | int | 9 | DoT damage is 'pre resisted' | 2da_constants_h |