Difference between revisions of "Area layouts used in the Awakening module"
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The [[area layouts used in the Awakening module]] list is intended to help those wishing to avoid going through every area layout to find the one they want. | The [[area layouts used in the Awakening module]] list is intended to help those wishing to avoid going through every area layout to find the one they want. | ||
− | == Vigil Keep == | + | == Vigil's Keep == |
− | *[[:Image:vgk100d.jpg|vgk100d]] - Vigil Keep | + | *[[:Image:vgk100d.jpg|vgk100d]] - Vigil's Keep |
*[[:Image:vgk101d.jpg|vgk101d]] - Magazines | *[[:Image:vgk101d.jpg|vgk101d]] - Magazines | ||
*[[:Image:vgk102d.jpg|vgk102d]] - On the wall | *[[:Image:vgk102d.jpg|vgk102d]] - On the wall | ||
− | *[[:Image:vgk200d.jpg|vgk200d]] - Inside after | + | *[[:Image:vgk200d.jpg|vgk200d]] - Inside after darkspawn attack |
*[[:Image:vgk210d.jpg|vgk210dd]] - Great Hall | *[[:Image:vgk210d.jpg|vgk210dd]] - Great Hall | ||
*[[:Image:vgk220d.jpg|vgk220d]] - Room | *[[:Image:vgk220d.jpg|vgk220d]] - Room | ||
Line 13: | Line 13: | ||
*[[:Image:vgk330d.jpg|vgk330d]] - Deep Roads | *[[:Image:vgk330d.jpg|vgk330d]] - Deep Roads | ||
− | == Random | + | == Random Encounters == |
*[[:Image:rxa100d.jpg|rxa100d]] - Tavern house | *[[:Image:rxa100d.jpg|rxa100d]] - Tavern house | ||
Line 20: | Line 20: | ||
*[[:Image:rxa300d.jpg|rxa300d]] - Farms | *[[:Image:rxa300d.jpg|rxa300d]] - Farms | ||
− | == | + | == Blackmarch == |
*[[:Image:stb000d.jpg|stb000d]] - Village | *[[:Image:stb000d.jpg|stb000d]] - Village | ||
Line 26: | Line 26: | ||
*[[:Image:stb210d.jpg|stb210d]] - Caverns in Fade | *[[:Image:stb210d.jpg|stb210d]] - Caverns in Fade | ||
− | == | + | == Wending Wood == |
− | *[[:Image:trp100d.jpg|trp100d]] - | + | *[[:Image:trp100d.jpg|trp100d]] - Wending Wood |
*[[:Image:trp200d.jpg|trp200d]] - Architect cell and Silverite mines | *[[:Image:trp200d.jpg|trp200d]] - Architect cell and Silverite mines | ||
− | == | + | == Amaranthine == |
− | *[[:Image:amn100d.jpg|amn100d]] - | + | *[[:Image:amn100d.jpg|amn100d]] - Amaranthine Gates and Market |
*[[:Image:amn110d.jpg|amn110d]] - Tavern | *[[:Image:amn110d.jpg|amn110d]] - Tavern | ||
*[[:Image:amn120d.jpg|amn120d]] - Smuggler's lair with water under Tavern | *[[:Image:amn120d.jpg|amn120d]] - Smuggler's lair with water under Tavern | ||
*[[:Image:amn130d.jpg|amn130d]] - Warehouse | *[[:Image:amn130d.jpg|amn130d]] - Warehouse | ||
− | *[[:Image:amn140d.jpg|amn140d]] - | + | *[[:Image:amn140d.jpg|amn140d]] - Chantry |
*[[:Image:amn150d.jpg|amn150d]] - House | *[[:Image:amn150d.jpg|amn150d]] - House | ||
− | == Kal Hirol== | + | == Kal'Hirol == |
*[[:Image:ltl100d.jpg|ltl100d]] - Way to Deep Roads with bridge | *[[:Image:ltl100d.jpg|ltl100d]] - Way to Deep Roads with bridge | ||
− | *[[:Image:ltl200d.jpg|ltl200d]] - Kal Hirol entrance | + | *[[:Image:ltl200d.jpg|ltl200d]] - Kal'Hirol entrance |
− | *[[:Image:ltl300d.jpg|ltl300d]] - Kal Hirol first floor | + | *[[:Image:ltl300d.jpg|ltl300d]] - Kal'Hirol first floor |
− | *[[:Image:ltl400d.jpg|ltl400d]] - | + | *[[:Image:ltl400d.jpg|ltl400d]] - Lyrium mines |
*[[:Image:ltl500d.jpg|ltl500d]] - Brood mother's lair with waterfall | *[[:Image:ltl500d.jpg|ltl500d]] - Brood mother's lair with waterfall | ||
− | == | + | == Dragonbone Wastes == |
− | *[[:Image:ltm100d.jpg|ltm100d]] - | + | *[[:Image:ltm100d.jpg|ltm100d]] - Dragonbone Wastes |
*[[:Image:ltm200d.jpg|ltm200d]] - Way to Mother's lair | *[[:Image:ltm200d.jpg|ltm200d]] - Way to Mother's lair | ||
*[[:Image:ltm300d.jpg|ltm300d]] - Mother's lair | *[[:Image:ltm300d.jpg|ltm300d]] - Mother's lair | ||
− | == See | + | == See Also == |
− | * [[Area layouts used in the single player | + | * [[Area layouts used in the single player module]] |
* [[Using DLC areas in your mods tutorial]] | * [[Using DLC areas in your mods tutorial]] | ||
[[Category:Areas]] | [[Category:Areas]] | ||
− | |||
[[Category:Art resources]] | [[Category:Art resources]] | ||
+ | [[Category:Level layouts]] |
Revision as of 13:06, 5 April 2012
The area layouts used in the Awakening module list is intended to help those wishing to avoid going through every area layout to find the one they want.
Contents
Vigil's Keep
- vgk100d - Vigil's Keep
- vgk101d - Magazines
- vgk102d - On the wall
- vgk200d - Inside after darkspawn attack
- vgk210dd - Great Hall
- vgk220d - Room
- vgk310d - Cavern
- vgk320d - Cavern second floor
- vgk330d - Deep Roads
Random Encounters
Blackmarch
Wending Wood
Amaranthine
- amn100d - Amaranthine Gates and Market
- amn110d - Tavern
- amn120d - Smuggler's lair with water under Tavern
- amn130d - Warehouse
- amn140d - Chantry
- amn150d - House
Kal'Hirol
- ltl100d - Way to Deep Roads with bridge
- ltl200d - Kal'Hirol entrance
- ltl300d - Kal'Hirol first floor
- ltl400d - Lyrium mines
- ltl500d - Brood mother's lair with waterfall