Difference between revisions of "Cutscene editor options"
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BryanDerksen (Talk | contribs) (Created page with '{{inspector start}} {{inspector section|General}} {{inspector row|Default Time Scale|Frames (30 FPS) or seconds (100 FPS)}} {{inspector row|Layout|Top to bottom or left to right}...') |
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{{inspector row|Master Size|}} | {{inspector row|Master Size|}} | ||
{{inspector section|Performance}} | {{inspector section|Performance}} | ||
| − | {{inspector row|Accurate Headtracking Scrubbing|}} | + | {{inspector row|Accurate Headtracking Scrubbing|Can also be enabled/disabled with the [[File:IconAccurateHeadtracking.png]] button in the cutscene toolbar. See [[Headtracking#Cutscene editor performance]] for more detail.}} |
{{inspector row|Render Objects As Boxes|}} | {{inspector row|Render Objects As Boxes|}} | ||
{{inspector row|ROAB Creature Color|}} | {{inspector row|ROAB Creature Color|}} | ||
Revision as of 21:16, 18 January 2010
| ⊟ | General | |
| Default Time Scale | Frames (30 FPS) or seconds (100 FPS) | |
| Layout | Top to bottom or left to right | |
| Mouse Control Style | Windows Standard, NWN, or 3DS Max. See 3D control | |
| Objects Follow Surface | ||
| Show Stage | ||
| Viewports | One, Two (left/right), Two (top/bottom), Three (single bottom), Three (single top) and Four viewports are supported. | |
| ⊟ | 3D Objects | |
| Bounding Box Active Color | ||
| Bounding Box Inactive Color | ||
| Orientation arrow inner color | ||
| Orientation arrow outer color | ||
| Show orientation arrows | Always, Never, or Selected | |
| ⊟ | Camera | |
| Default View Angle | ||
| Pitch Maximum | ||
| Pitch Minimum | ||
| Scaling Zoom | ||
| Zoom Distance Maximum | ||
| Zoom Distance Minimum | ||
| Zoom Speed Fast | ||
| Zoom Speed Slow | ||
| ⊟ | Grid | |
| Grid Center Color | ||
| Grid Center Radius | ||
| Grid Color | ||
| Grid Square Size | ||
| Grid Squares per Side | ||
| ⊟ | Keys | |
| Ordinal curve colors | Define up to ten different colors for the lines show in the curve editor | |
| ⊟ | Master Object | |
| Master Color | ||
| Master Selected Color | ||
| Master Size | ||
| ⊟ | Performance | |
| Accurate Headtracking Scrubbing | Can also be enabled/disabled with the |
|
| Render Objects As Boxes | ||
| ROAB Creature Color | ||
| ROAB Item Color | ||
| ROAB Placeable Color | ||
| ROAB Proxy Color | ||
| ROAB VFX Color | ||
| Update VFX before playing | ||
| ⊟ | Renderer | |
| Enable Lighting | ||
| Fade Geometry Cutaway | ||
| Fade Geometry Punch Through | ||
| Show Pathfinding Points | ||
| ⊟ | Safe Frame | |
| Action Safe Frame Color | ||
| Aspect Ratio | ||
| Safe Frame Color | ||
| Title Safe Frame Color | ||
| ⊟ | Snap Points | |
| Node Color | ||
| Node Size | ||
| Radius | ||
| Selected Node Color | ||
| ⊟ | Target Camera | |
| Target Color | ||
| Target Selected Color | ||
| Target Size | ||
| Target Wireframe | ||
| ⊟ | Timeline Snapping | |
| Snap Events to Events | ||
| Snap Events to Frames | ||
| Snap Scrubber to Frames | ||
| ⊟ | Trajectory | |
| Line Color | ||
| Show Trajectories | ||
| Vertex Color | ||
| Vertex Selected Color | ||
| Vertex Size |