SetEffectEngineObject
From Dragon Age Toolset Wiki
Revision as of 21:42, 29 March 2015 by Sunjammer (Talk | contribs) (Fixing based on SetEffectEngineInteger)
Sets the specified object on the effect Engine Data structure
- Parameters:
- efEffect
- The effect to set the value on
- nIndex
- The index of the value to set
- oValue
- The value to be set
- Returns:
- Returns the modified effect, returns an invalid effect on error.
- Source:
- script.ldf
Description
Sets the specified object on the effect.
Remarks
The effect Engine Data structure is used to communicate with the game engine and can only be written to and not read from scripting. It is distinct from general purpose Effect Data structure which was previously used to exchange information.
This function should not be confused with SetEffectObject.