Plotactions.xls
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Revision as of 22:55, 9 February 2010 by BryanDerksen (Talk | contribs)
This 2DA defines the buttons in the plot actions GUI.
| Column | Type | Description |
|---|---|---|
| ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
| Label | int | |
| ActionSet | int | |
| NameStrRef | int | |
| DescStrRef | int | |
| Icon | string | |
| MaxCount | int | |
| MaxLevel | int |
| Column | Type | Description |
|---|---|---|
| ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
| Label | int | |
| NameStrRef | string | |
| ShowUpdated | bool | If set to 1, the plot action buttons will show an "updated" overlay when an action is enabled. This was designed to alert the player that a new action has been acquired |
| Column | Type | Description |
|---|---|---|
| ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
| Label | int |