GetPartyList
From Dragon Age Toolset Wiki
Revision as of 17:10, 12 January 2011 by GameScripting (Talk | contribs) (Added mutch information and an example)
Returns the party list for the creature
- Parameters:
- oCreature
- [Undocumented]
- Returns:
- An array containing the objects of all the party members.
- Source:
- script.ldf
Contents
Description
Returns the whole current Party of oCreature (Default is the Hero-Party)
Remarks
The Hero is included in the Array
Examples
/********************************************/ /* * Description: * Checks the whole party for a specified * item to have in inventory (conversation * condition script) * * Created By: GameScripting * Created On: 12.01.2011 */ /********************************************/
int StartingConditional()
{
// Gets the Partylist of the Hero
object[] oPartyList = GetPartyList();
// Gets the size of the Party
int nPartySize = GetArraySize(oPartyList);
// A simple Counter Variable
int i = 0;
object oItem;
// We'll loop though the whole party to check for one of the followers
// to have the specified item
for(i; i < nPartySize; i++)
{
// Get the Item-Object
oItem = GetItemPossessedBy(oPartyList[i], "MyItemTag");
// If the object is valid return true ...
if(IsObjectValid(oItem))
{
return TRUE;
}
}
// ... otherwise return false
return FALSE;
}
See also
GetParty()