EVENT TYPE PLOT COMPLETED
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Revision as of 20:30, 20 August 2009 by BryanDerksen (Talk | contribs) (information from Journal.cpp)
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- Source:
- script.ldf
- Sent when:
- The player completes the final step of a quest (moved to completed section of journal)
- Sent from:
- engine
- Sent to:
- module
- Parameters:
-
- Creator: [Undocumented]
- String 0: [Undocumented]
Usage
case EVENT_TYPE_PLOT_COMPLETED:
{
object oModule = GetEventCreator(ev); //
string sName = GetEventString(ev, 0); //
// insert event-handling code here
break;
}
{
object oModule = GetEventCreator(ev); //
string sName = GetEventString(ev, 0); //
// insert event-handling code here
break;
}