SetLocalString
From Dragon Age Toolset Wiki
Sets a local string variable on an object.
- Parameters:
- oObject
- Object to set the variable on
- sVarName
- The name of the string variable to set
- sValue
- The value of the string variable
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Sets a local string variable sVarName on the specified object.
Remarks
All local variables must be predefined in the target object's variables 2da file before this function can be used successfully. If a local variable is not predefined this function will fail silently.