AOE.xls

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The AOE.xls file contains two worksheets: Core and Persistent.

Core

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
Name string
UniqueId int
Type String
OrientWithGround bool
Nodes string
ModelName string
ImpactSound string
DurationSound string
ProgFX string
Texture string
CessationNodes string
CessationModel string
CessationSound string
Cessation_ProgFX string
ShakeType string
ShakeDelay string
ShakeDuration string
LowViolence string
LowQuality string

Persistent

Column Type Description
ID int A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive.
LABEL string These labels are used as tags for the resulting objects, which are referenced in scripting. DO NOT ALTER THEM.
SHAPE string C - Circular, Radius used R - Rectangular, Width/Length
RADIUS float meters
WIDTH float meters
LENGTH float meters
EVENTSCR string Script name for handling all events.
OrientWithGround bool Effect follows terrain height, 1 - TRUE, 0 - FALSE
DurationVFX int