Difference between revisions of "Ability GetImpactObjectVfxId"
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BryanDerksen (Talk | contribs) (Created page with '{{dafunction |name = Ability_GetImpactObjectVfxId |brief = Gets vfx_impact1 from ABI_base.xls |param1type = int |param1name = nAbility |param1desc = {{undocumented}} |param1d...') |
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{{dafunction | {{dafunction | ||
− | |name = Ability_GetImpactObjectVfxId | + | |name = Ability_GetImpactObjectVfxId |
− | |brief = | + | |brief = Returns the visual effect ID in [[ABI_ 2da|vfx_impact1]] column for an ability. |
− | |param1type = int | + | |param1type = int |
− | |param1name = nAbility | + | |param1name = nAbility |
− | |param1desc = | + | |param1desc = The ID of the ability to look up |
− | |param1default = | + | |param1default = |
− | |returntype = int | + | |returntype = int |
− | |returndesc = | + | |returndesc = The visual effect ID in [[ABI_ 2da|vfx_impact1]] column. |
− | |sourcefile = ability_h | + | |sourcefile = ability_h |
− | |sourcemodule = Core Resources | + | |sourcemodule = Core Game Resources |
}} | }} | ||
− | + | <!-- == Description == --><!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. --> | |
− | <!-- == Description == --> | + | <!-- == Remarks == --><!-- This section contains additional comments, observations and known issues. --> |
− | <!-- This section contains the full description from the functions comments. Do not change unless you are confident these are incomplete or incorrect. --> | + | <!-- == Examples == --><!-- This section contains examples transcluded from the snippet library. --> |
− | + | == See also == <!-- This section contains links to articles, functions or constant groups. --> | |
− | <!-- == Remarks == --> | + | * [[Ability_GetImpactLocationVfxId]] |
− | <!-- This section contains additional comments, observations and known issues. --> | + | * [[ABI_ 2da]] |
− | + | [[Category:Ability functions]] | |
− | <!-- == Examples == --> | + | |
− | <!-- This section contains examples transcluded from the snippet library. --> | + | |
− | + | ||
− | + | ||
− | <!-- This section contains links to articles, functions or constant groups. --> | + |
Latest revision as of 12:40, 7 April 2015
Returns the visual effect ID in vfx_impact1 column for an ability.
- Parameters:
- nAbility
- The ID of the ability to look up
- Returns:
- The visual effect ID in vfx_impact1 column.
- Source:
- Core Game Resources.ability_h