Difference between revisions of "ActionScript:Inventory"

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(Skeleton added)
 
m (Updated copy&paste mistake. Need to templatize things more...)
 
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== Related Classes of Interest ==
 
== Related Classes of Interest ==
* [[ActionScript:ColorDefines|ColorDefines]] - contains RGB properties used for coloring text in the journal.
+
* [[ActionScript:ColorDefines|ColorDefines]] - contains RGB properties used for coloring text in the inventory.
 
:[[ActionScript:ColorDefines#Properties|Colors]] used in the [[ActionScript:Inventory|Inventory]] class:
 
:[[ActionScript:ColorDefines#Properties|Colors]] used in the [[ActionScript:Inventory|Inventory]] class:
 
::<code>ITEM_TEXT_GREEN_ON_DARK</code>
 
::<code>ITEM_TEXT_GREEN_ON_DARK</code>

Latest revision as of 03:44, 16 December 2009

Description

  • GFx file: inventory.gfx
  • ERF: guiexport.erf

This class is for the inventory UI.

Class Methods of Interest

TBD

Related Classes of Interest

  • ColorDefines - contains RGB properties used for coloring text in the inventory.
Colors used in the Inventory class:
ITEM_TEXT_GREEN_ON_DARK
ITEM_TEXT_RED_ON_DARK
ITEM_TEXT_GREY
ITEM_TEXT_GIFT
  • Tooltips - Item descriptions that popup when you hover over them.
  • ItemExamine - The detailed description for an item, accessed in-game through the "inspect" radial menu option.
  • BookBack - The book background, shared by many other UI files as a backdrop and to write pages of text on.

Referenced External Attributes

These strings are used by the ExternalCommands class for intercommunication between the engine and other GUI forms.

TBD