Difference between revisions of "Area layouts used in the Awakening module"
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*[[:Image:trp100d.jpg|trp100d]] - Wending Wood | *[[:Image:trp100d.jpg|trp100d]] - Wending Wood | ||
*[[:Image:trp200d.jpg|trp200d]] - Architect cell and Silverite mines | *[[:Image:trp200d.jpg|trp200d]] - Architect cell and Silverite mines | ||
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== Kal'Hirol == | == Kal'Hirol == |
Latest revision as of 07:59, 7 December 2013
The area layouts used in the Awakening module list is intended to help those wishing to avoid going through every area layout to find the one they want.
Contents
Vigil's Keep
- vgk100d - Vigil's Keep
- vgk101d - Magazines
- vgk102d - On the wall
- vgk200d - Inside after Darkspawn attack
- vgk210d - Great Hall
- vgk220d - Nathaniel's Prison
- vgk310d - Cavern
- vgk320d - Cavern second floor. Looks like vgk310d.
- vgk330d - Deep Roads
Amaranthine
- amn100d - Amaranthine Gates and Market
- amn110d - Tavern
- amn120d - Smuggler's lair with water under Tavern
- amn130d - Warehouse
- amn140d - Chantry
- amn150d - House
Random Encounters
Blackmarch
Wending Wood
Kal'Hirol
- ltl100d - Way to Deep Roads with bridge
- ltl200d - Kal'Hirol entrance
- ltl300d - Kal'Hirol first floor
- ltl400d - Lyrium mines
- ltl500d - Brood mother's lair with waterfall