Difference between revisions of "Backgrounds 2da"
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[[Category:2da files]] | [[Category:2da files]] | ||
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[[Category:Backgrounds]] | [[Category:Backgrounds]] |
Latest revision as of 19:10, 6 December 2016
The Backgrounds 2da defines the standard backgrounds and their availability to particular combinations of race and class.
The 2da is not listed in the M2DA_base 2da but can be referenced in scripting using the TABLE_RULES_BACKGROUNDS constant defined in 2da_constants_h.
Structure
Column | Type | Description |
---|---|---|
ID | int | A number that uniquely identifies the entry (unless creating an M2DA override). ID numbers are listed from smallest to highest within a given file but do not need to be consecutive. |
Label | string | Human-friendly description |
NameStrref | int | StringRef ID |
DescStrref | int | StringRef ID, but see background_desc. |
TooltipStrref | int | StringRef ID |
Elf | int |
|
Human | int |
|
Dwarf | int |
|
Warrior | int |
|
Rogue | int |
|
Mage | int |
|
Skill_1 | int | Dwarf skill (race 1) |
Skill_2 | int | Elf skill (race 2) |
Skill_3 | int | Human Skill (race 3) |
Remarks
The DescStrref column does not appear to be used (all values are 0) and to have been superseded by background_desc.
The Skill_# columns do not appear to be used (all values are **** (i.e. empty)).