CLA base.xls
From Dragon Age Toolset Wiki
CLA_data worksheet
- ID
- Label
- NameStrref - the reference ID number of a string in the string table that has this class' name in it. Use the String Editor to view strings by ID.
- PluralStrref - a string in the string table with the class' name, pluralized
- LowerStrref - !!a lower-case version of NameStrref? Doesn't appear to be used.!!
- DescStrref - A short description of the class.
- TooltipStrref - Tooltip text for the class.
- Icon - Icon used to represent this class in character generation.
- Constant - The name of the constant used in scripts to refer to this class. eg, "CLASS_Warrior".
- Package
- BaseHealth
- bUsesMana - 0 sets this class to use stamina for its abilities, 1 sets it to use mana.
- BaseManaStamina
- DepletableProgression
- StrAdjust - a bonus this class gets to starting strength attribute
- ConAdjust - a bonus this class gets to starting constitution attribute
- WillAdjust - a bonus this class gets to starting willpower attribute
- MagAdjust - a bonus this class gets to starting magic attribute
- IntAdjust - a bonus this class gets to starting cunning attribute
- DexAdjust - a bonus this class gets to starting dexterity attribute
- MinLevel - The prerequesite level a character must be to take this class. If it's greater than zero, it's an advanced class.
- BaseClass - For advanced classes, this sets which base class it is an advanced class of. The number here refers to the ID of the row that it's a advanced class for.
- BaseAttack
- AttackPerLevel
- BaseDefense
- DefensePerLevel
- HealthPerLevel
- StartingTalents
- StartingSpells
- StartingSkills
- LevelsPerAbility - How many levels before gain in an ability. Example: If a 3 is here, it means you get an ability on every level divisible by 3
- LevelsPerSkill - ow many levels before gain in a skill. Example: If a 3 is here, it means you get an ability on every level divisible by 3
- PreReqVar
- DamagePerLevel
- StartingAbility1 - This is an index into the ABI 2da. If its valid it will add that ability to the character when you first take a level with the class. This is used for the hidden talent that all classes get. This talent is used in subsequent prereq checks
- StartingAbility2 - This is an index into the ABI 2da. If its valid it will add that ability to the character when you first take a level with the class.
- PlayerClass - Determines whether this class can be taken by a player.
- CharGenLabel