CommandPlayAnimation
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This function is a play animation command constructor.
- Parameters:
- nAnimation
- the animation that the object should play
- nLoops
- The number of loops to play if its a looping animation or the next looping animation, if its a transition animation
- bPlayNext
- Indicates if the engine will automatically play the next animation after the initial animation and its looping animation
- bBlendIn
- [Undocumented]
- Returns:
- a valid command
- Source:
- script.ldf
Description
This function is a play animation command constructor. It creates a play animation command which can then be added to any object's command queue. This command, when processed will attempt to play the specified animation on the object.