Difference between revisions of "DEBUG PrintToScreen"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(looks okay, removing tag)
 
Line 26: Line 26:
 
<!-- == Remarks == -->
 
<!-- == Remarks == -->
 
<!-- This section contains additional comments, observations and known issues. -->
 
<!-- This section contains additional comments, observations and known issues. -->
 +
This function doesn't work in the retail version of the game. Use [[DisplayFloatyMessage]] or [[PrintToLog]] instead.
  
 
<!-- == Examples == -->
 
<!-- == Examples == -->

Latest revision as of 12:50, 24 January 2011

Prints a string to all the client screens.

void DEBUG_PrintToScreen(
string sString,
int nPosFromTop = 10,
float fLife = 10.0
);
Parameters:
sString
The string value to print out to the screen
nPosFromTop
Where to output the string on the client's screen
fLife
life for the string in seconds
Returns:

Nothing.

Source:

script.ldf

Description

Prints the string sString to the screen in all the available clients.

This function doesn't work in the retail version of the game. Use DisplayFloatyMessage or PrintToLog instead.