Difference between revisions of "DEBUG PrintToScreen"
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<!-- This section contains additional comments, observations and known issues. --> | <!-- This section contains additional comments, observations and known issues. --> | ||
+ | This function doesn't work in the retail version of the game. Use [[DisplayFloatyMessage]] or [[PrintToLog]] instead. | ||
<!-- == Examples == --> | <!-- == Examples == --> |
Latest revision as of 12:50, 24 January 2011
Prints a string to all the client screens.
- Parameters:
- sString
- The string value to print out to the screen
- nPosFromTop
- Where to output the string on the client's screen
- fLife
- life for the string in seconds
- Returns:
- Nothing.
- Source:
- script.ldf
Description
Prints the string sString to the screen in all the available clients.
This function doesn't work in the retail version of the game. Use DisplayFloatyMessage or PrintToLog instead.