DebugSpawnScriptDebugger

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This page was generated by Sunjammer's Dragon Age Script Parser.

The parser was able to extract and/or match all the information required, however it has flagged this page as containing one or more joins. A join occurs when the parser encounters a single line entry (such as parameter descriptions or remarks) which has been split over multiple lines. The parser joins these lines together to prevent the information being omitted, however any original formatting will have been lost.

This page must be reviewed by a knowledgeable scripter as it will probably require updating. If the join occurred in a parameter description it will probably be necessary to move the additional information to the Description section below. Once identified, the issue in the source file should be reported to BioWare.

Please remove the {{Generated with joins}} tag once the page has been corrected.

Debug command to spawn the script debugger.

void DebugSpawnScriptDebugger(
);
Parameters:
None
Returns:

Nothing.

Source:

script.ldf

Description

Debug command to spawn the script debugger. If the script has not been compiled with debug information, then this function will do nothing.

Remarks

To use this function you must have generated debug information for the script you are attempting to debug.