Difference between revisions of "EVENT TYPE ABILITY ACQUIRED"

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(Created page with '{{needs review}} {{event |sourcefile=script.ldf |when= |from= |to= }} ABILITY_ACQUIRED')
 
(update with information from ccreaturestats.cpp)
Line 3: Line 3:
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
 
|when=
 
|when=
|from=
+
|from=[[engine]]
|to=
+
|to=creatures
 +
|object0name= oCreator
 +
|object1name= oSourceItem
 +
|int0name= nAquired
 +
|int0desc= 1: ability acquired. -1: ability lost.
 +
|int1name=nAbilityId
 
}}
 
}}
 +
 +
Note: this event is not fired for ABILITY_TYPE_ITEM.
  
 
[[Category:Event types|ABILITY_ACQUIRED]]
 
[[Category:Event types|ABILITY_ACQUIRED]]

Revision as of 19:18, 20 August 2009

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
Sent from:
engine
Sent to:
creatures
Parameters:

Usage

case EVENT_TYPE_ABILITY_ACQUIRED:
{
int nAquired = GetEventInteger(ev, 0); // 1: ability acquired. -1: ability lost.
int nAbilityId = GetEventInteger(ev, 1); //
object oCreator = GetEventObject(ev, 0); //
object oSourceItem = GetEventObject(ev, 1); //

// insert event-handling code here

break;
}

Note: this event is not fired for ABILITY_TYPE_ITEM.