Difference between revisions of "EVENT TYPE AMBIENT CONTINUE"

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(update template)
m (|sourcefile=events_h)
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{{event
 
{{event
 +
|sourcefile=events_h
 
|when=conversation ends or player is nearby to resume ambient behaviour  
 
|when=conversation ends or player is nearby to resume ambient behaviour  
 
|to=creature
 
|to=creature

Revision as of 23:12, 18 August 2009

Source:
events_h
Sent when:
conversation ends or player is nearby to resume ambient behaviour
Sent from:
engine
Sent to:
creature
Parameters:
  • Object 0: Instigator.

Usage

case EVENT_TYPE_AMBIENT_CONTINUE:
{
object oInstigator = GetEventObject(ev, 0); // Instigator.

// insert event-handling code here

break;
}

If the event was fired because the party is near a creature, the 'instigator' is the nearest party member. If the event was fired at the end of a conversation, the 'instigator' is the creature conversing.