Difference between revisions of "EVENT TYPE AREALOADSAVE POSTLOADEXIT"

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(split out of event)
 
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*<b>Sent When:</b> fires at the same time that the load screen is going away, but only when loading a savegame.
+
{{event
*<b>Sent From:</b> engine
+
|when=fires at the same time that the load screen is going away, but only when loading a savegame.
*<b>Sent To:</b>
+
|to=
 
+
|from=engine
Parameters:
+
}}
  
 
[[Category:Event types|AREALOADSAVE_POSTLOADEXIT]]
 
[[Category:Event types|AREALOADSAVE_POSTLOADEXIT]]

Revision as of 22:28, 23 July 2009

Source:
[Undocumented]
Sent when:
fires at the same time that the load screen is going away, but only when loading a savegame.
Sent from:
engine
Sent to:
Parameters:
None.

Usage

case EVENT_TYPE_AREALOADSAVE_POSTLOADEXIT:
{

// insert event-handling code here

break;
}