EVENT TYPE AREALOAD SPECIAL

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Revision as of 00:35, 12 February 2010 by BryanDerksen (Talk | contribs) (remove redundant categories)

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Source:
script.ldf
Sent when:
for playing things like cutscenes and movies when you enter an area, things that do not involve AI or actual game play
Sent from:
Engine
Sent to:
Areas
Parameters:
None.

Usage

case EVENT_TYPE_AREALOAD_SPECIAL:
{

// insert event-handling code here

break;
}