Difference between revisions of "EVENT TYPE CAMPAIGN ITEM LOST"
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{{event | {{event | ||
|when=An item is removed from the player's inventory that has the ITEM_SEND_LOST_EVENT variable set. | |when=An item is removed from the player's inventory that has the ITEM_SEND_LOST_EVENT variable set. | ||
− | |to=module | + | |to=[[module]] |
− | |from=player_core | + | |from=[[player_core]] |
|object0name=oItem | |object0name=oItem | ||
|object0desc=The item that's been lost. | |object0desc=The item that's been lost. |
Revision as of 16:52, 24 July 2009
- Source:
- [Undocumented]
- Sent when:
- An item is removed from the player's inventory that has the ITEM_SEND_LOST_EVENT variable set.
- Sent from:
- player_core
- Sent to:
- module
- Parameters:
-
- Object 0: The item that's been lost.
Usage
case EVENT_TYPE_CAMPAIGN_ITEM_LOST:
{
object oItem = GetEventObject(ev, 0); // The item that's been lost.
// insert event-handling code here
break;
}
{
object oItem = GetEventObject(ev, 0); // The item that's been lost.
// insert event-handling code here
break;
}