Difference between revisions of "EVENT TYPE CHARGEN IMPORT HERO"
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BryanDerksen (Talk | contribs) (Created page with '{{needs review}} {{event |sourcefile=script.ldf |when= |from= |to= }} CHARGEN_IMPORT_HERO') |
BryanDerksen (Talk | contribs) m (remove redundant category) |
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{{event | {{event | ||
|sourcefile=script.ldf | |sourcefile=script.ldf | ||
− | |when= | + | |when=Import the player character from an existing save file |
|from= | |from= | ||
− | |to= | + | |to=module |
+ | |tocategory1=module | ||
+ | |sortkey=CHARGEN_IMPORT_HERO | ||
+ | |creatorname=oHero | ||
+ | |creatordesc=The loaded character | ||
}} | }} | ||
− | + | [[Category:Character generation]] | |
− | [[Category: | + |
Latest revision as of 00:46, 12 February 2010
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- Import the player character from an existing save file
- Sent from:
- Sent to:
- module
- Parameters:
-
- Creator: The loaded character
Usage
case EVENT_TYPE_CHARGEN_IMPORT_HERO:
{
object oHero = GetEventCreator(ev); // The loaded character
// insert event-handling code here
break;
}
{
object oHero = GetEventCreator(ev); // The loaded character
// insert event-handling code here
break;
}