Difference between revisions of "EVENT TYPE CHARGEN SELECT GENDER"

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(Created page with '{{needs review}} {{event |sourcefile=script.ldf |when= |from= |to= }} CHARGEN_SELECT_GENDER')
 
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{{needs review}}
 
{{needs review}}
 
{{event
 
{{event
|sourcefile=script.ldf
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|sourcefile   = script.ldf
|when=
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|sourcemodule =
|from=
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|sortkey      = CHARGEN_SELECT_GENDER
|to=
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|when         = This  fires whenever the gender selection on the create a character screen is  modified. It also fires when the screen is entered the first time,  defaulting the character to male.
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|from         =  
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|to           =
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|tocategory1  =
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|tocategory2  =
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|int0name    = nGender
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|int0desc    = A [[GENDER_*]] constant
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|object0name  = oCreature
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|object0desc  = The creature going through character generation
 
}}
 
}}
  
[[Category:Event types|CHARGEN_SELECT_GENDER]]
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[[Category:Character generation]]

Latest revision as of 19:16, 21 August 2011

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
This fires whenever the gender selection on the create a character screen is modified. It also fires when the screen is entered the first time, defaulting the character to male.
Sent from:
Sent to:
Parameters:
  • Integer 0: A GENDER_* constant
  • Object 0: The creature going through character generation

Usage

case EVENT_TYPE_CHARGEN_SELECT_GENDER:
{
int nGender = GetEventInteger(ev, 0); // A GENDER_* constant
object oCreature = GetEventObject(ev, 0); // The creature going through character generation

// insert event-handling code here

break;
}