EVENT TYPE CHARGEN SELECT RACE
From Dragon Age Toolset Wiki
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- This fires when the player selects the icon corresponding to any of the available races.
- Sent from:
- Sent to:
- Parameters:
-
- Integer 0: A RACE_* constant
- Integer 1: 1: race selected, 0: race unselected (unused)
- Object 0: The creature going through character generation.
Usage
case EVENT_TYPE_CHARGEN_SELECT_RACE:
{
int nRace = GetEventInteger(ev, 0); // A RACE_* constant
int bSelected = GetEventInteger(ev, 1); // 1: race selected, 0: race unselected (unused)
object oCreature = GetEventObject(ev, 0); // The creature going through character generation.
// insert event-handling code here
break;
}
{
int nRace = GetEventInteger(ev, 0); // A RACE_* constant
int bSelected = GetEventInteger(ev, 1); // 1: race selected, 0: race unselected (unused)
object oCreature = GetEventObject(ev, 0); // The creature going through character generation.
// insert event-handling code here
break;
}