Difference between revisions of "EVENT TYPE CHARGEN START"
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BryanDerksen (Talk | contribs) (add the parameter CID-78 mentions on talk) |
BryanDerksen (Talk | contribs) (Found where those constants are defined) |
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|sortkey=CHARGEN | |sortkey=CHARGEN | ||
|int0name=nMode | |int0name=nMode | ||
− | |int0desc=the mode in which chargen was started, either | + | |int0desc=the mode in which chargen was started, either "create" (0) or "levelup". |
|object0name=oCreature | |object0name=oCreature | ||
|object0desc=The creature going through character generation. | |object0desc=The creature going through character generation. | ||
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A range of event constants (nEvent >= EVENT_TYPE_CHARGEN_START && nEvent <= EVENT_TYPE_CHARGEN_END) that occur during character generation. | A range of event constants (nEvent >= EVENT_TYPE_CHARGEN_START && nEvent <= EVENT_TYPE_CHARGEN_END) that occur during character generation. | ||
+ | |||
+ | sys_chargen_engine defines the constants CHARGEN_MODE_CREATE = 0 and CHARGEN_MODE_LEVELUP = 1, nMode's values are referred to in this manner in the default core character generation scripts. | ||
[[Category:Character generation]] | [[Category:Character generation]] |
Revision as of 17:03, 26 October 2009
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- Sent from:
- Sent to:
- module
- Parameters:
-
- Integer 0: the mode in which chargen was started, either "create" (0) or "levelup".
- Object 0: The creature going through character generation.
Usage
case EVENT_TYPE_CHARGEN_START:
{
int nMode = GetEventInteger(ev, 0); // the mode in which chargen was started, either "create" (0) or "levelup".
object oCreature = GetEventObject(ev, 0); // The creature going through character generation.
// insert event-handling code here
break;
}
{
int nMode = GetEventInteger(ev, 0); // the mode in which chargen was started, either "create" (0) or "levelup".
object oCreature = GetEventObject(ev, 0); // The creature going through character generation.
// insert event-handling code here
break;
}
A range of event constants (nEvent >= EVENT_TYPE_CHARGEN_START && nEvent <= EVENT_TYPE_CHARGEN_END) that occur during character generation.
sys_chargen_engine defines the constants CHARGEN_MODE_CREATE = 0 and CHARGEN_MODE_LEVELUP = 1, nMode's values are referred to in this manner in the default core character generation scripts.