Difference between revisions of "EVENT TYPE COMBAT END"
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[[creature_core]] handles this event. It checks if the creature is set to surrender (local int SURR_SURRENDER_ENABLED) and initiates dialogue if it is. It then uses the [[Rubber_GoHome]] function to send the creature back to its home location. | [[creature_core]] handles this event. It checks if the creature is set to surrender (local int SURR_SURRENDER_ENABLED) and initiates dialogue if it is. It then uses the [[Rubber_GoHome]] function to send the creature back to its home location. | ||
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+ | [[Category:Event types|COMBAT_END]] | ||
+ | [[Category:Creature events|COMBAT_END]] |
Revision as of 20:13, 3 January 2010
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- events_h
- Sent when:
- a creature doesn't perceive any more hostiles.
- Sent from:
- Sent to:
- creatures
- Parameters:
- None.