Difference between revisions of "EVENT TYPE CREATURE ENTERS DIALOGUE"
From Dragon Age Toolset Wiki
BryanDerksen (Talk | contribs) (Created page with '{{needs review}} {{event |sourcefile=script.ldf |when= |from= |to= }} CREATURE_ENTERS_DIALOGUE') |
BryanDerksen (Talk | contribs) (found code handling this in module core) |
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|when= | |when= | ||
|from= | |from= | ||
− | |to= | + | |to=modules |
+ | |tocategory1=module | ||
+ | |sortkey=CREATURE_ENTERS_DIALOGUE | ||
+ | |object0name=oCreature | ||
+ | |object0desc= | ||
}} | }} | ||
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Revision as of 17:55, 19 August 2009
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- Sent from:
- Sent to:
- modules
- Parameters:
-
- Object 0: [Undocumented]
Usage
case EVENT_TYPE_CREATURE_ENTERS_DIALOGUE:
{
object oCreature = GetEventObject(ev, 0); //
// insert event-handling code here
break;
}
{
object oCreature = GetEventObject(ev, 0); //
// insert event-handling code here
break;
}