Difference between revisions of "EVENT TYPE DROP STEALTH"
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BryanDerksen (Talk | contribs) (another one from events_h) |
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+ | Handled in [[rules_core]]. | ||
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+ | Because DropStealth itself generates 3-4 levels of recursion on the stack, some scripts are using a delayed event to terminate stealth. | ||
[[Category:Event types|DROP_STEALTH]] | [[Category:Event types|DROP_STEALTH]] |
Revision as of 18:13, 19 August 2009
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- events_h
- Sent when:
- Sent from:
- Sent to:
- Parameters:
- None.
Usage
Handled in rules_core.
Because DropStealth itself generates 3-4 levels of recursion on the stack, some scripts are using a delayed event to terminate stealth.