Difference between revisions of "EVENT TYPE ENTER"

From Dragon Age Toolset Wiki
Jump to: navigation, search
(split out of event)
 
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
*<b>Sent When:</b> A creature enters the object receiving the event
+
{{event
*<b>Sent From:</b> engine
+
|sourcefile=script.ldf
*<b>Sent To:</b> AOEs, areas, triggers
+
|when= A creature enters the object receiving the event
 +
|from= [[engine]]
 +
|to= [[AOE]]s, [[area]]s, [[trigger]]s
 +
|tocategory1=AOE
 +
|tocategory2=area
 +
|tocategory3=trigger
 +
|sortkey=ENTER
 +
|creatorname= oEnterer
 +
|creatordesc= creature entering the object
 +
}}
  
Parameters:
+
==Comments==
*<b>Creator:</b> creature entering the object
+
  
[[Category:Event types|ENTER]]
+
Surprisingly, for a trigger placed at the entry point for an area, this event fires for the trigger before EVENT_TYPE_AREALOAD_PRELOADEXIT.
 +
 
 +
Further work is needed to establish when EVENT_TYPE_ENTER for an area fires, relative to the above-mentioned events.
 +
==See also==
 +
 
 +
[[EVENT_TYPE_EXIT]]

Latest revision as of 17:48, 26 October 2010

Source:
script.ldf
Sent when:
A creature enters the object receiving the event
Sent from:
engine
Sent to:
AOEs, areas, triggers
Parameters:
  • Creator: creature entering the object

Usage

case EVENT_TYPE_ENTER:
{
object oEnterer = GetEventCreator(ev); // creature entering the object

// insert event-handling code here

break;
}

Comments

Surprisingly, for a trigger placed at the entry point for an area, this event fires for the trigger before EVENT_TYPE_AREALOAD_PRELOADEXIT.

Further work is needed to establish when EVENT_TYPE_ENTER for an area fires, relative to the above-mentioned events.

See also

EVENT_TYPE_EXIT