Difference between revisions of "EVENT TYPE MODULE PRESAVE"
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BryanDerksen (Talk | contribs) (Created page with '*Sent by: The engine *When: Fires right before a save game is saved, and should be used to setup any "story so far" plot flags so they are ready for the next load game *To: modul...') |
BryanDerksen (Talk | contribs) |
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*When: Fires right before a save game is saved, and should be used to setup any "story so far" plot flags so they are ready for the next load game | *When: Fires right before a save game is saved, and should be used to setup any "story so far" plot flags so they are ready for the next load game | ||
*To: module | *To: module | ||
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+ | [[Category:Event types|MODULE_PRESAVE]] |
Revision as of 20:40, 23 July 2009
- Sent by: The engine
- When: Fires right before a save game is saved, and should be used to setup any "story so far" plot flags so they are ready for the next load game
- To: module