Difference between revisions of "EVENT TYPE PLOT COMPLETED"

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m
(information from Journal.cpp)
Line 2: Line 2:
 
{{event
 
{{event
 
|sourcefile=script.ldf
 
|sourcefile=script.ldf
|when=The player completes the final step of a quest
+
|when=The player completes the final step of a quest (moved to completed section of journal)
 
|from=[[engine]]
 
|from=[[engine]]
 
|to=module
 
|to=module
 
|tocategory1=module
 
|tocategory1=module
 
|sortkey=PLOT_COMPLETED
 
|sortkey=PLOT_COMPLETED
 +
|creatorname=oModule
 +
|string0name=sName
 
}}
 
}}

Revision as of 20:30, 20 August 2009

The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.

Source:
script.ldf
Sent when:
The player completes the final step of a quest (moved to completed section of journal)
Sent from:
engine
Sent to:
module
Parameters:

Usage

case EVENT_TYPE_PLOT_COMPLETED:
{
object oModule = GetEventCreator(ev); //
string sName = GetEventString(ev, 0); //

// insert event-handling code here

break;
}