Difference between revisions of "EVENT TYPE SPAWN"
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BryanDerksen (Talk | contribs) (formatting) |
BryanDerksen (Talk | contribs) m (|sourcefile=script.ldf) |
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{{needs review}} | {{needs review}} | ||
{{event | {{event | ||
+ | |sourcefile=script.ldf | ||
|when= an object spawns into the game. This event can fire only once per game for each object, regardless of save games. | |when= an object spawns into the game. This event can fire only once per game for each object, regardless of save games. | ||
|from= [[engine]] | |from= [[engine]] |
Revision as of 20:46, 30 July 2009
The documentation on this page is incomplete, obsolete, or otherwise in need of a thorough review. The current content may provide a good starting point for this, but do not rely on its accuracy when using it to design content.
- Source:
- script.ldf
- Sent when:
- an object spawns into the game. This event can fire only once per game for each object, regardless of save games.
- Sent from:
- engine
- Sent to:
- creatures, placeables, triggers, AOEs,
- Parameters:
-
- Creator: should probably be parent of object spawning (area. module etc')