EVENT TYPE TRANSITION TO WORLD MAP

From Dragon Age Toolset Wiki
Revision as of 19:45, 20 July 2009 by BryanDerksen (Talk | contribs) (split off of [[event][)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
  • Sent When: Player uses the generic transition system to open the world map
  • Sent From:
  • Sent To: module

Parameters:

  • string sWorldMap = GetEventString(ev, 0);
  • string sTransType = GetEventString(ev, 1);
  • string sWorldMapLoc1 = GetEventString(ev, 2);
  • string sWorldMapLoc2 = GetEventString(ev, 3);
  • string sWorldMapLoc3 = GetEventString(ev, 4);
  • string sWorldMapLoc4 = GetEventString(ev, 5);
  • string sWorldMapLoc5 = GetEventString(ev, 6);