Difference between revisions of "EVENT TYPE UNEQUIP"
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BryanDerksen (Talk | contribs) m (|sourcefile=script.ldf) |
BryanDerksen (Talk | contribs) (update with parameters from ccreature.cpp) |
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|creatorname= oItem | |creatorname= oItem | ||
|creatordesc= item being unequipped | |creatordesc= item being unequipped | ||
+ | |object0name=oCreator | ||
+ | |int0name=nInventorySlot | ||
}} | }} | ||
[[Category:Event types|UNEQUIP]] | [[Category:Event types|UNEQUIP]] |
Revision as of 18:18, 20 August 2009
- Source:
- script.ldf
- Sent when:
- The current creature has unequipped an item
- Sent from:
- engine
- Sent to:
- creatures
- Parameters:
-
- Creator: item being unequipped
- Integer 0: [Undocumented]
- Object 0: [Undocumented]
Usage
case EVENT_TYPE_UNEQUIP:
{
object oItem = GetEventCreator(ev); // item being unequipped
int nInventorySlot = GetEventInteger(ev, 0); //
object oCreator = GetEventObject(ev, 0); //
// insert event-handling code here
break;
}
{
object oItem = GetEventCreator(ev); // item being unequipped
int nInventorySlot = GetEventInteger(ev, 0); //
object oCreator = GetEventObject(ev, 0); //
// insert event-handling code here
break;
}